PPQ_Purple
Purple Cube (retired)
- Joined
- Oct 11, 2008
- Messages
- 5,764
There is no point in suggesting systems to me because I no longer have anyone to play with. 

There is no point in suggesting systems to me because I no longer have anyone to play with.![]()
There is no point in suggesting systems to me because I no longer have anyone to play with.![]()
In other words absolutely nothing. As I would rather do nothing than do something I find boring at best and outright torcherous at worst.Hence D&D. Most RPGs are functionally dead except online play.
The big 5 include D&D, Pathfinder (D&D clone/inspired), and Star Wars (probably dead next year).
Everyone I know off only enjoys dice heavy borefest systems. There is nobody around for the one and only type of play I enjoy which is no dice freeform.Then look for people.
Find out if there are any games clubs in your area or attend gaming conventions.
Throwing dice is a big part of the experience. What you're describing is more larping.In other words absolutely nothing. As I would rather do nothing than do something I find boring at best and outright torcherous at worst.
Everyone I know off only enjoys dice heavy borefest systems. There is nobody around for the one and only type of play I enjoy which is no dice freeform.
I appreciate you guys want to help and offer advice. But I have already resigned my self to newer enjoying the hobby again simply because there are no people out there that enjoy what I do and I refuse to torture my self with D&D. I really posted here mostly to just vent my frustration at that immutable fact.
Actually what I am describing is a bunch of people on the internet doing creative writing on a joined story with everyone contributing toward a common end goal collaboratively as opposed to people playing a "game" vs an adversarial DM.Throwing dice is a big part of the experience. What you're describing is more larping.
Then maybe don't play with adversarial GMs.
LARPing tends to have rules too. I have a friend who used to run LARPing weekends and I got roped in as a referee a couple of times.
Its all roleplaying (or at least can be), be it freeform, LARPing, or a more formal RPG .
GMs should never be adversarial, they are there to run the game, not "beat" the players.
It's not about the role of the gm. It's about the kind of game people want to play and the expectations they come in with along side with what the system you are using forces you to do. Dice based systems force you into essentially a wargaming mentality. And systems such as D&D where you have classes and skills and all sorts of things to drive you into playing a role instead of a character further restrict your creativity. In the end you end up not doing creative writing which I love but wargaming with some impromptu theater on the side which if find boring at best.Then maybe don't play with adversarial GMs.
You got Wolf's Bane and Dawn of Dragons out of order.Nice collection, though!