The silliest thing you've done recently

...forgetting one (or more) stacks of idled workers is pretty good.

Okay, you just reminded me of my personal brainfart. During the Age of Sail, I'll have boats scattered to the wind (terrible pun totally intentional :D), running different missions and rolling back the blackness. If I save the game and come back to it a day or two later, I have no idea what any of those boats are doing. I have to rename them every time I "change their orders"- i.e., one might go from "missionary to Portugal" to "South Pole" to "hunt barbs for XP" to "home". Earlier today I had a galleon with a mini-invasion force exploring the middle of nowhere 'cuz I forgot he had units aboard. :rolleyes:
 
As Boudica, foregoing most of my worker techs and beelining Iron Working so I could do a Gallic Warrior rush, forgetting I actually needed to settle near some metal to chop them out.
 
:lol::lol::lol:

Now that's hilarious. That's better than me stacking workers in a city, forgetting about them, and then building more. :crazyeye:

My usual solution to the stack of idle workers problem is to keep one active in the city so I don't forget from turn to turn that I have a bunch of idle workers. Then, the turn I discover railroad, I hit the spacebar when its move comes up
 
Then, the turn I discover railroad, I hit the spacebar when its move comes up
:gripe:

I swear, the RNG makes me forget RR every time. "2 turns to Railroad, ooh goody, 1 turn to Railroad, oh goody..." Then between turns a war breaks out somewhere, and Monty comes at me with the "HURR DURR DON'T TRADE WITH MALI," and there's an AP vote, and RR gets lost in the mix. Then 27 turns later I realize that I have about 40 workers sitting around doing nothing. :mad:
 
I've never had worker troubles since they're like my babies, after the SoD. I do forget the religion thing often. Adopting the very expensive OR and only noticing many turns later because I couldn't figure out why my buildings are still taking so long.

My worst nightmare is moving 1st settler 2 turns to try to find a plains/hill, only to move it back, wasting 4 turns to SIP, on a tile with no hammer bonus, without being EXP or IMP, for an extra slow start, which is death in multiplayer. It only happened twice.

"Then 27 turns later I realize that I have about 40 workers sitting around doing nothing."

That's waaaay too many idle workers....or workers, period, and expensively so. Gift them to a weak neighbour and steal them back when you need them again.
 
Misclicking is my most common thing actually now i think about it

Ive traded the laser for divine right because of mis-clicks before now.
 
Misclicking is annoying, I've Oracled Archery and Libbed Divine Right at least once. I think I actually done both in one game once (rage all the way), so now whenever am near the Oracle or researching Lib, I keep my mouse cursor on the opposite side of the screen and take at least 5 seconds choosing with tech. :lol: :blush:
 
Misclicking is annoying, I've Oracled Archery and Libbed Divine Right at least once. I think I actually done both in one game once (rage all the way), so now whenever am near the Oracle or researching Lib, I keep my mouse cursor on the opposite side of the screen and take at least 5 seconds choosing with tech. :lol: :blush:

One thing i DONT miss is on big maps with lots of opponents..the ai trying every two turns to trade divine right to me.
 
One thing i DONT miss is on big maps with lots of opponents..the ai trying every two turns to trade divine right to me.

Divine Right is amazing! You can, um, build Versailles, and found Islam! And useful if you, uh, don't have Philosophy. :lol: :p
Divine Right is half like an early equivalent of Scientific Method. Rubbish tech in itself, but doesn't lead anyway important...
 
Yes, misclicking is annoying...especially the Automated Explore button just below the first promotion button in the line.

But the most stupid thing I've done...well, actually the most stupid pattern of a repetitive behavior...is to forget to switch to Slavery before settling my 2nd city when the option had been unlocked.
 
I wanted to send some workers to the far side of the continent from my capital and instead of Ctrl+click (group all of the same type) on them I've used Alt+Click (Group all units). Some turns later Cathy DoW'ed on me and only then I have realized that my whole army is about to build a cottage in some backwater town on the far side of the continent :lol:
 
I wanted to send some workers to the far side of the continent from my capital and instead of Ctrl+click (group all of the same type) on them I've used Alt+Click (Group all units). Some turns later Cathy DoW'ed on me and only then I have realized that my whole army is about to build a cottage in some backwater town on the far side of the continent :lol:

I had a city on a river, with an attacking stack on the other side. Intended to send my three horse archers to the open space across the river, use the road bonus to attack the stack, then move them back as last ditch defenders just in case the three archers weren't enough.

Wrong click. Sent the archers with them across the river, where they had a good view of the horse archers failing to defend the city.
 
I had a city on a river, with an attacking stack on the other side. Intended to send my three horse archers to the open space across the river, use the road bonus to attack the stack, then move them back as last ditch defenders just in case the three archers weren't enough.

Wrong click. Sent the archers with them across the river, where they had a good view of the horse archers failing to defend the city.

:twitch:

Civ4 needs an "are you sure?" button when you're about to do something nonsensical.
"Do you really want to send 3 workers right next to that barb axeman?"
"Do you really want to declare war on your best good friend Shaka, right after he teched Rifling?"
"Do you really want to settle on the corn, instead of next to it?"

I mean, it asks me if I'm sure I want to exit the game, because why would I want to do that? C'mon, game, help me avoid making a stupid here. :mischief:
 
Trying to do a cuirassiers rush against Hannibal, after succesfully doing one against Quin Shi Huang.

However, Hannibad had grenadiers, which I say "no big problem, a pair of grenadiers aren't a problem".

Several turns later, after losing half my army trying to take useless border cities, a big stack of grenadiers came out the fog. The next minutes of animation, where my cuirassiers where brutally slaughtered by Carthaginian army were accompanied by the longest facepalm I've ever done.

Also, misclicking the promotion button when trying to attack a city, and inadvertently send your whole stack of attackers to explore the map.
 
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