That's nothing - Shogun 2 has ninjas as battlefield units, complete with such mythical elaborations as flash grenades and climbing claws. I can't find any justification for giving warrior monks firearms as a primary weapon either - their traditional weapon was the naginata halberd.
I have to admit I never kept up with the Total War series - the only other one I have is the original Medieval. Quite intrigued by the others, but then, if Empire (as I understand it an American Revolution game) actually has American militias crossing the Atlantic to invade Britain, whether they can take Edinburgh and Dublin is the least of the lapses in realism...
In real life no one invaded it in the 18th Century to find out... The Dutch had a ridiculously easy time sailing up the Thames, scuttling the Royal Navy flagship and capturing Sheerness the previous century, though.
Those weapons were used by ninjas, now they may be mysterious, but not mythical.
The smoke bombs are for the pratice of metsubushi, which means "blinding power"
- the stuff that makes the "smoke screen" effect - the word actually means "sight-remover."
Ninja claws are also called shuko or neko-te, which means hands of a cat in Japanese.
Ninja claws are bars with curved spikes on them that are strapped on to the hands or feet. They are used for climbing, walking on slippery surfaces and fighting. Anyway these things do exist.
Although, you got me on the warrior monks. I suppose it is one of those specialized units to add some coolness to the game. I have a friend of mine that I play coop with and he loves his warrior monks.
Empire Total War has a three theatre grand campaign game. I took London, Edinburgh, and Dublin as France.
As for the Dutch in June of 1667. I believe I have been over this with someone else as I recall. Anyway it was a naval operation which main purpose was to start a revolution of Englishmen against their king. The other objective which was not achieved was the burning of Chatham Dockyard. If this had been accomplished, it would have been a serious blow to the English, and would have taken a very long time to rebuild. In any case the Dutch did capture the Royal Charles and Unity. The loss of the flagship was humiliating to the English Navy. The flagship of the Royal Navy became a prize ship. Which is pretty funny.
To destroy the Royal Navy and set foot on English soil with a sizeable enough army larger than a compliment of ships marines was never accomplished, because of the power of the Royal Navy. Possibly though the best chance would have been during the Spithead, Nore mutinies in 1797. To do that the English Channel had to be controlled for troop landings, also the weather had to be suitable, and no one has been able be in a position with their fleet at the right coordinated time to control the channel. Trying in many cases would equal suicide, the perfect moment seemed to never become available for such a task. However, there were many many plans, even a extraordinary scheme by Napoleon to dig a tunnel underneath the channel. But in Empire total War I accomplished this task with one fifth rate, and two sixth rate frigates, along with three armies, attacking three objectives on the same turn, and all of Great Britain and ireland was conquered in five turns of gameplay. Talk about extremely far fetched, in real life it would be impossible to do with only three small vessels for escort.
Phil I believe we are off topic, but this has been a good conversation. Thanks
Almost any game is dumbed down. This thread is togue-in-cheek, its supposed to be funny, not a rants thread.
CiV is a bit more dumbed down than most. Sorry to tell you but its the bygod truth do ya here?