Things that make you feel old.

Rules from RPGs you last played 30 years ago are undoubtedly more important than people you've met recently.
Certainly more interesting, but possibly less important given that these are games I no longer play, if only because later editions have come out.
 
Cherished memories from one's youth vs some random rando. Pfffftttttt. Not even a remotely difficult call.

Unless that new acquaintance expresses an interest in getting up a session of that retro RPG. Then we're talkin'.
 
Hm, there are always new things to do, though :) For example, in theory nothing stops you from being the next champion of [insert x currently popular online game].
Things can change. Though some are less likely to than others.
By the way, if you saw any more dreams, I'd be interested in reading :D
 
I saw the most recent one that you posted, and that reminded me of the thread. I go long stretches without remembering my dreams.

Yes, one could always find a new friend and a new activity--as fun as RPGs are when one is young. I was being tongue in cheek and just communicating that role-playing games are the fondest memory of my own youth. And whatever one remembers from one's youth, one remembers (through the lens of nostalgia) as purer than anything in one's adult years.
 
I saw the most recent one that you posted, and that reminded me of the thread. I go long stretches without remembering my dreams.

Yes, one could always find a new friend and a new activity--as fun as RPGs are when one is young. I was being tongue in cheek and just communicating that role-playing games are the fondest memory of my own youth. And whatever one remembers from one's youth, one remembers (through the lens of nostalgia) as purer than anything in one's adult years.
I still referee and play TTRPGs and they aren't as good as they used to be.
Not sure if its because we can't put in the all night sessions anymore, I'm looking at it through rose-tinted spectacles, or the ridiculous amounts of alcohol consumed just made it seem better than it was.
 
I'm sure that if my life circumstances ever allowed me to play RPGs again, I would be disappointed. Although I know on some level that my high-schoolish efforts as a game-master were laughable (I basically used a bunch of random encounter charts), the experience that I remember was not at the time judged against that standard. And that's what makes it so perfect.

I've sometimes thought about designing a game-world and adventure sequence for the gamers here on CFC--as though there would be some grand meet-up of all of us. If I ever do that, it will be a way of projecting my nostalgia forward into an impossible future, rather than an irrecoverable past. Harn World was just coming out as my years with RPGs were coming to an end. I don't know if anybody remembers it. It was a campaign setting designed to be used with any rule system. It had really slick maps. But in the years since, computer paint programs have advanced to a level, where I could probably design my own Harn-style world to an equivalent level of polish.

Years ago, I once briefly (and in jest) conducted an RPG adventure here on CFC: a hunt for MRAs (back when that was a mythical beast).

Parents routinely throw away their kids' enthusiasms when they move out of the house for college or adult life. But mine didn't. I have all my old beat-up rules manuals and game-master aids. Great nostalgia.
 
Certainly more interesting, but possibly less important given that these are games I no longer play, if only because later editions have come out.
I never let new editions stop me from playing the ones I like. Just as my Civ preference is Civ II Test of Time, I don't play any higher than AD&D 2nd ed.

I still referee and play TTRPGs and they aren't as good as they used to be.
Not sure if its because we can't put in the all night sessions anymore, I'm looking at it through rose-tinted spectacles, or the ridiculous amounts of alcohol consumed just made it seem better than it was.
Hm. We used Chinese food as our gaming fuel.

One of our DMs made real, physical props. We had real scrolls, for instance, so it was impossible to fudge who read them, and when. Ditto potions. Water and food coloring in little tubes - you had to actually drink and swallow them, to count as them having been used.

Let's just say that we were definitely more cautious, given that the DM could see if we really read the scroll or drank the potion.

I'm sure that if my life circumstances ever allowed me to play RPGs again, I would be disappointed. Although I know on some level that my high-schoolish efforts as a game-master were laughable (I basically used a bunch of random encounter charts), the experience that I remember was not at the time judged against that standard. And that's what makes it so perfect.

I've sometimes thought about designing a game-world and adventure sequence for the gamers here on CFC--as though there would be some grand meet-up of all of us. If I ever do that, it will be a way of projecting my nostalgia forward into an impossible future, rather than an irrecoverable past. Harn World was just coming out as my years with RPGs were coming to an end. I don't know if anybody remembers it. It was a campaign setting designed to be used with any rule system. It had really slick maps. But in the years since, computer paint programs have advanced to a level, where I could probably design my own Harn-style world to an equivalent level of polish.

Years ago, I once briefly (and in jest) conducted an RPG adventure here on CFC: a hunt for MRAs (back when that was a mythical beast).

Parents routinely throw away their kids' enthusiasms when they move out of the house for college or adult life. But mine didn't. I have all my old beat-up rules manuals and game-master aids. Great nostalgia.
Parents need to learn to mind their own business and not assume that if something wasn't packed immediately, it's not wanted.
 
Parents need to learn to mind their own business and not assume that if something wasn't packed immediately, it's not wanted.
Yeah, I lucked out. They threw away my miniatures. But if I had to have a choice of which of those two would survive, it would be the rule books.
 
I never let new editions stop me from playing the ones I like. Just as my Civ preference is Civ II Test of Time, I don't play any higher than AD&D 2nd ed.

Nor did I but often theres a good reason for a new edition. Not always ofc. When refereeing CoC once we discovered I was using 2nd ed whilst my players were 4th ed. The only difference we could find was the wording of some of the insanity rules was clearer in the later ed.
 
I can still remember my 18th 40 years ago, its last week I have trouble with.
Memory is very selective and mine has decided rules from RPGs I haven't played in over 30 years are more important than the names of people I've met recently.
Nothing to worry about I am sure ;) It is very cool that You remember those rules, because if You do it means You had a good time playing those RPG's. May the almighty K20 always rule a critical success for You ! And if cornered by Vecna or some other nasty lich , always roll for fireball ! ;)
 
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Or younger. I remember managing to tolerate the decibel level of the dance after the costume bacchanal exactly ONCE. And even then I didn't stay very long (danced with one of the costume contest winners).

After that it was off to find some filking (a much quieter activity). I was 20 at the time.
 
I've discovered (without any shadow of a doubt) that the noise level tolerance of any one person (even extremely introvert and silent, and given a numerous trials) depends on theirs sobriety level ;) I will let the expression : "Let's make some noise" speak for itself in that regard ;)
 
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Realizing that episodes of Law & Order with Jerry Orbach and Benjamin Bratt are at least 20 years old.
 
Nor did I but often theres a good reason for a new edition. Not always ofc. When refereeing CoC once we discovered I was using 2nd ed whilst my players were 4th ed. The only difference we could find was the wording of some of the insanity rules was clearer in the later ed.

Heh I still play 2E D&D on occasion.

I have been running Star Wars D6 using 30 year old Thrawn trilogy book.
 
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