- No Gandhi, I'd rather have Chandragupta or Asoka return. I get why Gandhi is so popular, but I feel the joke has run it course. I think Civ 6 was his ultimate form in a way.
- No Policy Cards, the micro of tha always bugged me, I either neglected 80% of the cards for handful strong ones, or forgot to change them because the UI was not clear. I actually like Policy Trees more.
- No Regions - I really hate that system in Humankind, and even Old World, I don't get it.
- No Globe - I think it's a gimmick. And people are so hungry it makes me hate it even more, I think it's more expensive for its value. It's an overpriced feature to have with hexagons
- Simple Districts - I think one of the main small issues with districts system in 6 was the fact that each district was nothing more than a tiered upgrade. The buildings were unimaginative, and the game lost a bit of its charm in how powerful buildings could be. You really just stacked bigger yield output on top of each other. Entertainment Complex was probably the only set of buildings with interesting bonuses since it wasn't just a regular Amenity.
- Restrictive Wonders - I don't mind rules for when a Wonder can be placed (Civ 4 actually had those), but how restrictive some of the wonders were required advanced planning that sometimes went down the unintuitive route (looking at you Apadana and Casa de Contracion and Great Zimbabwe), I did a mod and I don't think it made wonders weird if I removed the restrictions on adjacency based on District.
- Timed Agreements - I kinda think that the game would benefit if agreements had no expiry turn and instead would simpl be re-evaluated by the other player every turn or so to see if its' still worth it, like Civ 4 and 3 did. The fact that you have to renew your agreements every 30 or so turns is annoying, particularly in Multiplayer games.
- Neglected Human to Human interaction - speaking off, I really want more depth in terms of diplomatic actions, I think 6 did a wonderful job in that department but that I coudl still be improved. Plus, with AI, I want to be able to ask them to move THEIR troops away from my city.