T_McC 1000 BC
F4 reveals now at war with Byzantawitch. She looks to be a hard woman, and she aint no Isabella.
Move TMC & Mr. T to cover the workers.
To do:
Build a navy. The boat worked well for us last game.
Harvest some grapes.
MM opportunity in Indy with a 3-3-4 food surplus on consecutive turns.
Turn 1 975 BC
Hurry home Greebley.
Nehru archer spear
Down to 4 gold losing 1 per turn with writing due in 17 turns.
Nehru sends spear to Indy, which sends a spear toward the liquor store. With wine, wheat and iron to the south, that city is going to draw a crowd. Lets see, wine, food, sounds like
Slingers Delhi to me.
Check dot-mat so I dont screw up. Ok.
There is a regular archer fortified on the hill next to future site of Slingers Delhi.
Workers begin to irrigate.
I plan to have the workers irrigate, road, chop the temple in Greebley Heights irrigate, road, and then road to the Iron. If we had only known where the iron was, we could have settled 2 tiles from the capitol, then on top of the Iron, oh well
The Byzantine lands sure do look attractive. Lots of BG, spices, cows.
MM Indy & Nehru so we still get spear in 2 in Nehru, grow in 1 (not 2) in Indy, and still get a dinky boat next turn. I followed T_McCs advice and put Indy on one of the oasis squares, and moved Nehru to the irrigated (no road) plains. Nehru now works the BG, irrigated (no road) plains, oasis, and mine with a road tile. Downside is Nehru now grows every 20 turns. When the irrigation is done, Ill switch Nehru to the newly irrigated tile and well get 10 turn growth in Nehru and a spear every 4 turns (not 3). Indy can produce settler in 5 turns, but takes 4 turns to grow, so well need to build something in between settlers.
Turn 2 925 BC
Indy grows to size 5 and we get a Dinky 2 move boat. Im sending him counter clockwise.
Indy is set to build another dinky (2 turns) then a settler)
Slingers Delhi founded & set to walls.
There are now 2 Byzantine archers 2 turns from SD. Our extra spear will get there before they do.
Im going for max food in Indy and 3 turn spears in Nehru sacrificing food for this turn.
Turn slider up to 80% to get writing in 9 turns losing 0 GPT with 4 gold in the bank.
Indy will revolt when it grows in 4 turns.
Turn 3 925 BC
Lots of friends show up.
Two regular Chinese archers approach from south of the lake between Indy & Slingers Delhi.
China must be south of the 1 tile choke point.
One regular Mayan Jag from Yax shows up W of Nehru.
Two Byzantine archers are still on the hill.
Slider is 80%, writing due in 8, we are earning 0 GPT
Workers finish the irrigation and a road is begun.
Dinky sails off towards China.
Nehru is switched from the mine to the irrigated plain.
Turn 4 900 BC
The Byzantine archers attack. We win both, but its a good thing we had 2 spears.
I think we need to send 2 spears minimum from now on. One spear promotes

New cities are hard to reinforce and dont have walls yet. Well get regular attacks by both Byzantines + China from now on in the east.
Nehruvia spear spear due in 4 (spears for the new settler)
Indy minnow settler
Turn slider to 70% to get writing in 7 losing 1 GPT. Our vast military is expensive.
MM Nehru + Indy to still get settler in 4 grow in 2 in Indy and now we get a spear in 3 and grow in 8 in Nehru. Nice MM opportunity in these towns. Thanks T_McC
BTW a Mayan warrior joined the Jag on the mountain W of Nehru.
The Chinese disappeared into the fog, maybe they are going for Indy. Ill send a spear over. I want then to attack the elite spear in Slingers Delhi so the RNG will give us a leader to rush the pyramids. We can dream, right?
Byzantines have settled the spices up north. They are so far up in the corner of the mini map they probably have no choice but to settle towards us.
Turn 5 875 BC
The Chinese appear heading towards Indy. Ill send the other archer from Nehru and Greebleys cat down to help.
Mayans now have 2 Jags + 1 warrior heading towards Nehru. I hate those guys. 2 attack 2 defense.
Nehruvias spear switched to Archer. Im also swapping the elite spear in Greebley with the veteran spear in Nehru. I want those Pyramids. Also send Run TMS to Nehruvia. The workers and Mr. T are chopping the temple.
Turn 6 850 BC
Chinese Archers move into the forest E of Indy.
Mayan Jag + Warrior is now next to Nehruvia.
Cat gets a point off Chinese Archers.
Our defenses are ready
Slider goes to 50/10 to get writing in 7 earning 1 GPT (only 1) in the bank and Indy will not riot next turn. Im not sire if we would go negative next turn, but with only 1 gold in the bank, I didnt want to risk it since a spear is due to be built next turn.
MM to get max food everywhere & still finish builds.
Turn 7 825 BC
One Chinese regular archer attacked and was hit by the cat. Yellow regular archer still red-lined our elite spear behind walls before losing. Whew! The other archer retreated.
Turn 8 800 BC
Elite spear in Nehruvia wins easily against Jag.
Nehruvia spear archer
MM Nehruvia & Indy to get the settler in 1 turn (next turn)
Cat follows retreating Chinese archer, knocks him to redline and archer kills him.
NSS Minnow spots Chinas borders.
Turn 9 775 BC
Indy settler cat
Greebley Heights Temple barracks?? Time for a prebuild for GL?
Slider is 50/0 earning 1 GPT and 2 in the bank. Writing is due in 4.
Settler is in Nehru on the way to the tile right next to the horses. We need to claim those so the Mayans dont poach them, and we really need another first ring city. If the team decides otherwise, you can redirect him as he wont reach final destination by the end of my turns.

Im changing Nehru to a spear. Seems I change this every turn.
Turn 10 750 BC
Nehruvia spear cat (in 3 by working the mine)
Mayans have settled next to the oasis N of Nehruvia Major bummer. We really need to get the horses now before it is too late. That river is going to really hurt our movement.
Agricultural Mayans are growing settlers like crazy!
Successfully bomb fortified Jag. We are 98% favorite on defense and only 70% favorite on offense. Ill wait for him to attack. If he was red lined, Id attack.
Notes:
There is now a steady stream of regular jags from the west. They are going towards Nehruvia.
China to the south has a lot of jungle and marshlands. China will be less of a problem (until Riders) than the Mayans & Byzantines who both have great land to settle on.
Workers are due S of Greebley Heights irrigating.
Writing is due in 4. Do we need to start a GL pre build in Greebley Heights yet?
Slider is 50/0 and writing is due in 10. We are making 0 GPT and have 3 in the bank.
Looks like we are going to have a pretty dense build.
Should we settle on top of the horses (Blue Dot) or the red dot? Reasons for blue (as opposed to red) are it means no chance for Mayans to pillage the horses. We'll have to hold the mountains either way. We
must park cats & spears on the mountains. If we don't get the mountains, the Mayans will just stack up on the mountain and throw javs at us. It will be very hard to kill Jags fortified on a mountain (even with swords). By choosing the Blue dot, I think its a little easier to defend the horses. FWIW I though of this after I sent the settler out, so if we go blue I wasted a turn.
There's a picture below.
EDIT Whoops - forgot to rename Bangalore Slinger's Delhi.
750 BC save