500AD-650AD
Inherited Turn
Could use a few workers but we might get that from the French. I like the scientist push.
I push enter.
We lose the galley that was next to the trireme right away. What I dont understand is that the galley didnt have any movement, so it must have just moved to that square, and yet the enemy trireme is there, so why did it get moved there? Theres no food bonus tile on that square. Im not complaining, I just dont understand. Not much I can do about it though
. So we lost our means of reinforcing our attack on Paris.
Buids
First things first, whip a galley in Kumbi Saleh so we can resume ferrying troops to Paris.
Our capital completes its mint and we set work to a trireme.
I think Paris
should build a library so we can start using it to generate great people properly. As someone suggested, we should make IT our GP generating city.
War
I ferry some troops that were exploring French cities to Paris. The French soon launch a second trireme.
Soon it is time to take Paris itself. It is a joint landed and amphibious attack from three directions (i pulled troops from Lyons). Truly the French will pay
First
A catapult withdraws.
Then
A catapult kills an archer.
After
A swordsman kills an archer.
And then
A swordsmen kills an archer.
This is gripping
We lose a swordsman to an archer despite 94.8% chances.
Are we cursed, can we defeat the villainous French? What will happen??? Ah look... who must we face but the great Oliver Cromwell and his band of merry archers
Our righteous axeman are ready for the task and defeats the enemy general.
Our next axeman also defeats the archers before him.
A swordsman attacking from the galley off the coast loses to a spearman and the same spearman is finally defeated by a skirmisher
Lastly
An amphibious attack by a skirmisher results in the annexing of Paris. We get a granary and the Great Lighthouse. Two nearly French cities are coastal
one has marble
Our forces are healing in Paris and have both roads and a nearby galley that could be used to attack either city.
Economy
With the money won from Paris I set research to 100%. The great lighthouse should help a bit too.
Great People
We got a great scientist.
I save him. I talked about what I think we should do with great people in my last post but it really depends if we want to detour for alphabet and calendar or just push through machinery to get optics
Alternatively, its the 600ADs and Taoism hasnt been founded yet.
I keep working two scientists. Our research isnt very good yet and these great people are a real boon since we cant trade.
Foreign Powers
A great general is born to the Mongols.
Can you find the
save?