Total NES: 1

erez87 said:
I should have a large army. grown it twice.
erez, new rules are that you can't grow your army twice in the same turn. read bottom of 3rd page....
 
Caliph Selujik sat in his throne room. Before him was his three most trusted generals, The Arab tribes were arrayed for expansion like the world had never seen. The Arab nation would bring enlightment or terror to the world, their choice. Enlightment will come to them from being submittal to the Arabian tribes in defference to their inherrent superiority in arms, tactitcs and culture. Terror will come to all those who stand in Arabia's way.

A map was spread out in the throne room of the Great Caliph's palace in the capital of Medina There were a few 'civlised' tribes to the north of the Arabic penninsula, those of Babylon, and those of the Ottoman it was yet to be decided wether they would pose a threat or be friendly to their Arabic superiors, or if they were to be played off against each other

Before long the world would know the name of the Caliph soon it will be known as a name of Great Power and of triumphant deeds. First however the Empire must be secured.
 
he said we can't grow same thing with same eocnomy. i spend 2 eocnomies, one for army adn education and one for army and culture
 
"You can “spend” one economy without lowering your economy level, but if you spend two, then your economy level decreases by one. You cannot increase the same stat twice in an update (no +2 army, -1 econ)."

edit: sorry, last spam.
 
[Rant]could you guys please stop spamming about rules and let the one person who knows for sure 'the mod' a guy called 'Jason the King (although I am fairly sure I havent heard of a King living in San Fransciscop or one named Jason either) answer erez's fair enough question.

As far as I can see you both have very valid points but let Jason decide.[/Rant]
 
Zulu orders

Grow Economy by 1 due to construction of roads and such to link the towns of the Empire.

Order all but a miniscule portion of our army to attack the nearest grey tribe. They are to use superior numbers to attack and surrond th enemy. When a village or town is reached the populace is to be given an option to surrender. If they do not, attack and burn the city. If they do, they are to be given the rights of a Zulu citizen.
 
Arab orders

Grow the navy once and the army once
Try and take control of as much of the arab penninsula as you will allow me remembering that I am starting two updates late cause I didnt get told about this great nes!!! (yes that is me licking butthole there)
 
From: France *last name change, heh, but I thought it necessary*
To: Britons

Very well, we shall trade your wool for our....more wool! How about an alliance aswell, you maintain the navy and Ill maintain the army. Nice little combo there, we think.
 
Orders

Grow economy (build marketplaces, invest the resources from mining into chieftain-controlled businesses. Improve infrastructure w/ simple roads and tame the reindeer to the north and herd them around).
Expand into Finland, use our tiny navy to shortcut to the southern parts so the people to the south (oc: Novgorod or whatever the whacthamacallit's named themselves in centuries past) don't get too large a part of our Eastern land and border. [Moving further north would give the Vikings something they will view as a Casus Belli - expand to the east, that land is mine all the way to Arkhangelsk and north of IRL Petrograd.]
[Argkhangelsk and those two big lakes sound like good borders, eh?]
Found two-three small colonies on the best ports of Iceland.

Vikings
Player/Ruler:Toteone
Government: Chiefdom
Economy: Growing
Age: Stone Age
Army: Medium, Stone Age
Navy: Tiny, Stone Age
Education: None
Confidence in Leader: 5
 
Expand The Navy, Khaevian Marines :p
Send the Navy to make land fall on Ireland, prepare a beach-head

Send the Army to expand further East. So towards the Crimean people (what country are they?) and towards the Rodians, i.e. Basically russia. Keep Southern border as river.
 
stalin, im not sure if you know which one ur talking about, lol.

and erez, the maximum you can grow a turn is 2 stats (using an economy). You cannot grow more then 2. Yet.
 
ORDERS
Grow army x1 and education x1. (-1 economy)
Expand to Caspian sea and all directions this time!
 
Egypt
The streets of Thebens were full of citizen, who were trying to get their families out of the city before the invaders would storm the city gate and burn everything to the ground. Some said that the smaller West Gate had already been breached and that the city guard was in fierce combat with the hordes of attackers. Others said that a large Lower Egyptian force had landed in the ports and that they were now advancing along the main road. The entire city population was moving towards the southern gate.
And most kept running, as the Pharaoh himself slowly rode through them in his chariot. Others however stopped their escape and took a look at their lord. Upright he stood and his view was straight. Slowly he rode towards the Main Gate, were his forces were desperatly trying to hold off the enemy. Some stood motionless for a moment, until they could move again. Others however turned around and followed their Pharaoh to the gate.

'Good! I will need any extra reinforcements that I can find.' thought Ramses, Pharao of Upper Egypt. 'We will need to hold the gate long enough to give the second army enough time to cross the river and attack the enemy from behind. It will take some time, but I have allowed the general to use every ship he finds in the port. Hopefully he will be ready at the end of this day. If I can hold the gate long enough, the enemy will be trapped between my city and my army! Maybe the cursed fake Pharaoh is commanding his army himself! If I can kill him and take his crown, I might be able to rule Lower Egypt faster then expected...'

Fate would show if Thebes would fall this day.

Orders:
-grow army
-hold Thebens with 1/2 of the army, while the other half advances at the left side of the Nile, trying to encircle the enemy
 
France
Player/Ruler: Azale/King Richard
Government: Early Monarchy
Economy: Stable
Age: Stone Age
Army: Large, Stone Age
Navy: Tiny, Stone Age
Education: None
Confidence in Leader: 4

Orders
-last name change, to France this time
-increase economy with the construction of roads to link our Kingdom together and the opening of trade with so many new nations
-colonize Palmeira, Corsica, Sardinia islands
 
Orders: Increase navy once.

Expand into the Aegean islands with the navy and 1/2 of the army, other portion of army (1/2) extend to border with whatever is to the north.
 
Roddina orders
- Increase Education
- Spend econ to update army to grow Army

have army expand my borders in the NW and SE directions, try not to fight anyone. (same order as last turn, but i'd like to expand in the directions i'm ordering, not the other two, lol. i dont care enough to ask you to change the update though)
NW and SE are the direction this slash points in: \
lol. if i can stop laughing at my own joke soon enough i'll write up a story to go along with the confusion in expansion.
 
Babylon Orders

-Grow Army
-Attempt to push the Ottomans out of Babylon, or atleast keep them from gobbling up more land using 2/4's of the army to Pincer the Ottoman army.
 
Back
Top Bottom