TR02 - Losers move up to Emporer

Dotmap is self-explanatory.

TR2_1000.jpg


Here's my intelligence estimate:

Brennus has ivory and wines. Iron?
Cleo probably has no iron.
Cathy has furs and horses. Too soon to tell about iron.
Hammi has silks. Too soon to tell about iron.
 
Can't agree with Admiral's for map more...

Settle in order suggested and expand north..
But please use a warrior (don't waste horse) to explore those jungles south of us...

How about placing some useless jungle cities as a priority No1. We might have some rubber discovered there 2000 years from now :crazyeye:
 
How about placing some useless jungle cities as a priority No1. We might have some rubber discovered there 2000 years from now

Didn't think we were gonna let 'em live that long... :lol:
 
I agree with the dot-map. Good job A-K. It's interesting to see both playstyles of dman and A-k combining into one. :)

I think that the war with Russia should begin near the middle of dman's turns. So eldar build that boy some horsies. :lol:

I think that a couple of warriors should be upgraded to legions for GA use later. Go only for horses from hear on out.

Roster:
Admiral Kutzov - just played
eldar - up
dman - On deck
Mach
Tubby Rower
Minute Man
 
Admiral Kutzov said:
forgot to mention/ask - is that water to the SE ocean or an inland sea?

It only gives 1 food, so it's either ocean or a really big lake. Now if we only had some boats, we could find out for sure....
 
I think that it is a bay connected to the ocean. I would think that the Chinese would have met the Aztecs sooner if it was just a lake. I don't think that we need boats. But I'm not the expert here.
 
Tubby Rower said:
I think that it is a bay connected to the ocean. I would think that the Chinese would have met the Aztecs sooner if it was just a lake. I don't think that we need boats. But I'm not the expert here.

You're probably right. But our map is way too unexplored for my taste. I'd feel better if we send out at least a curragh or two to map the coastlines.
 
Tubby Rower said:
I think that the war with Russia should begin near the middle of dman's turns. So eldar build that boy some horsies. :lol:

Not going to happen. We only have one military city and it builds a 5 turn horse IIRC.
i think we will have to wait longer until we have that blue/red/purple cities founded, baracks built, pop grown and military conveyer belt established.
Also on emperor level we will need more horses/knights for the initial strike compared to what we had in TR01.
 
You mean that the great dman can't take on the Russians with two horses? :rolleyes:

Yeah I didn't think about the level being different. Aren't the combat calculations altered on higher levels or does the AI just keep more units in the cities?
 
The AI will just have more units, period.
It doesn't garrison that many more, as far as I can tell - 2 in outer towns, 3 in core towns, 4 in the capital seems the norm. I think you'd have to move up to DG/Deity to start seeing really big garrisons.

The problem here is that those garrisons will likely be Pikes before we even get to hit anything.
 
Agree with D-man that we need to build up our core as first priority. The question of when on the war depends on who has iron. If an AI doesn't have iron, it won't have pikes, MI, etc. I'm willing to take on an AI that doesn't have iron with just horses, cause we'll be facing spears archers and maybe Longbows. If the enemy AI has iron, we may need to go the slow road with cats and legions. I stopped production on the boats due to our lack of military. We know everyone which is all curraghs are really good for. Using galleys to scout or settler is too big a diversion of resources on a panagea map since the AI will be sending waves of troops by land.
 
More and more often i find myself in position where i totally agree with Admiral ;)

So let's just go ahead and keep improving our land especially core and start building armies.
 
Right, here we are.
I took an executive decision to deviate from the dotmap order when I discovered Iron up by the Wines, especially as Cleo's headed in that direction too.
Barbs didn't do any damage to us, Cathy and Brennus et al helped out some. We still got our licks in, and got an Elite Horse and 50g into the bargain.

Anyway, here's the turn log:
0 1000 Check deals, nothing open, so press space and get on with it.

IT: Nea Horse->Horse. Barb Horses don't advance on Pisae.

1 975 Send Nea's Horse towards Ravenna. Found Hispalis, start Worker. The Warrior in the NE finds more Iron.

IT: Barb Horses busy themselves with Cathy's forces.

2 950 Lux to 10% for Veii. Still running a high loss, but the Barbs haven't hit so far. Use Rome's Horse to take out a Barb Horse that may well have disconnected our Ivory in the IT.

IT: Celts complete Pyramids. Goody, they'll hose their GA. Loads of Barb Horses emerge near Pompeii.

3 925 Switch Nea to Archer for Barb defense. Fortify 2 Horses on the Ivory, move the Horses near Pisae back but they'll be slow getting there (they'd been stationed on the mountain).

IT: Rome Horse->Horse. Veii Settler->Settler. Nea Archer->Horse.

4 900 Lux down to 0% again. Kill all 4 Barb Horses round Pompeii, one of our Horses is now Elite :) My wife finished dinner and I took a break :D

IT: Rome riots - moving the Horse out and 0% Lux was a bit much. :bang:

5 875 Not much, moving troops.

IT: Celts boot us. Antium Settler->Worker.

6 850 Lux to 10% for Rome. Disband a Barb camp. Celt explorer was booted west, useful, can explore the jungle/swamp.

7 825 Zzz.

IT: Cathy demands 25g, she gets it.

8 800 Cathy's sending a Settler pair towards a free space, possibly, so I plonk Eddie there to stop her settling. Taxman hired in Hispalis to prevent a riot.

IT: Rome Horse->Horse. Nea Horse->Horse. Celts complete Oracle, GA-inspired no doubt. Iron connected.

9 775 Sci dropped so we're making a profit. We only had 42g after Cathy's demand, I wouldn't like to get caught out IT by, say, Brennus.

10 750 Lutetia founded (Purple dot). Bad news, there's a Barb camp a bit close. Starts Rax, it's already at 2spt so won't grow in time to get a Worker out. Disperse a Barb camp for some much-needed gold. Lux to 20% for Rome.

Screenie/dotmap:
TR02_750BC.jpg


Next player, expect tribute demands (or worse) from Brennus, he's in his GA and may well be after a fight sooner rather than later.

My main reason for going for the Wines/Iron site, is that Pisae will most likely lose control of the Wines square, if it ever gets it. They're at the same distance from the Russian city, and the Russians will certainly out-culture Pisae. Securing Luxes is, IMO, a top priority.

Neil. :cool:
 
Looks good eldar. Always liked those executive decisions. If only my wife could cook. :sigh:

I haven't picked up on where the iron by the wines is, can you help me out?

Here's a wild hare :devil: First do an intelligence estimate and try to find out who's got iron. If the idiot pyscho genes are correct, the AI to the west/south have it, the AI to the NE don't. Split our offensive production into halves: the NE gets legions and practical stone throwing devices. The west/SW gets four legged fast movers. I know dividing forces invites defeat in detail, but I don't think the AI is that smart.

Consider a gpt deal with Brennus since he's doing the GA?

I suggest Cleo as target one. her settler pairs are becoming annoying.

Personal request that you don't crop the mini map. Helps idiots figure out the strategic situation (we're very visual)
 
By popular request, a Mini Map with bonus zoom to clarify where the Iron is :D

TR02_750BC_IronWines.jpg
 
Hmm... I think it might be an idea to cat-and-mouse that Celt Horse/Settler pair. I'd at least like to know where it ends up. Tactical planning, and all, y'know.

FWIW, I don't think Brennus has Iron, but there are a few gaps - near Gergovia, maybe? [Edit] Nope, Brennus doesn't have Iron at the moment.
 
I have it, will play tomorrow so everyone has a chance for suggestions.
 
I think that Rome and Neapolis should have a settler shaved off of them. Either switch the horse now or settler after the horse. Dman should be founding 3-4 cities during his turnset.

A-K, are you suggesting a 2-sided war with the Russians and Egyptians? If we go at them one at a time I'd suggest the Russians first and we could even get the Aztecs help since he plopped an embassy in our capital...

Good job eldar on the executive decision. Thanks for explaining it.

@ dman & A-K, since you guys are starting to agree which one of you are becoming like the other???
 
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