Game: Civ5 GOTM 13
Date submitted: 2011-06-11
Reference number: 24376
Your name: drubell
Game status: Science Wrong VC
Game date: 1914AD
Turns played: 335
Base score: 723
Final score: 1095
Time played: 9:24:00
Submitted save: Ramkhamhaeng_0335 AD-1915.Civ5Save
I don't know why it's telling me I got the "wrong VC." I clearly won by launching a spaceship in 1914 which was the designated VC. A lot of the time spent was writing a log as I was playing so other players can read it and determine how I could've easily improved my play.
I am by no means a good and experienced Civ player, and have no business being on Emperor level, but here’s the steps I made to take the decisions did. If anyone can provide some feedback to my choices, I’d appreciate it. This is actually my second game ever on Emperor, and never played Civ 4 much, so this was all very new to me except for what I know from playing Prince often.
There are links to screenshots so if you haven't completed the game don't look at them
I decided before starting the game that I was going to settle in place. The start looked interesting but without an obvious river site I knew that gold was going to be a large issue. So playing with the Legalism Wat trick would have been interesting but I didn’t want to risk a bad empire from the start. I want to make sure I can make get the gold from the fish without any complications; I would certainly grab the gems later.
Currency, I felt, was going to be a very important tech to help with my cash. I also needed a site for excess resources. I was also planning for a peaceful game without making a city where another civ would obviously go to war for the land. I just want to grow, grow, grow.
After turn 35, this journal is being written as I play.
0-10
I took my warrior west, where I found I was hugging coast. There was a barb camp very close to me unfortunately, but I did make sure to get my 30 gold from Bucharest. Rome came from the north, far north; he likely isn’t going to be a threat. I opened with Animal Husbandry to improve the cattle, then pottery/sailing seemed obvious. I sent my scout east to find a nice horse/spice/fish site, and I realize that the north end of my capital borders a lake, not an ocean! I am happy I settled where I did. I pop a culture hut early which I put into Tradition. My scout pops Archery, which wasn’t as interesting as Mining, but gives me the option of taking out the barbs with Archers.
At this time I’m interested in scouting the southeast end of this map (connect the gems and spices instead of the coastal horse/spice site?) and also see if the river in Bucharest flows to the south and I can make a nice commerce city there.
10-20
Since I realized it was just a big lake, I took my warrior back south. I found Rome’s border (and it was certain that I was not going to peacefully get any of those whales). The warrior pops a map hut and the land is good but unfortunately the river didn’t flow down there. It might be interesting after all to make it a commerce city but I’m not certain yet. I certainly don’t have any opposition for the west site at least.
On the other hand, the east land is VERY VERY good. The extra gem, 2 spices, fish, and two cattle makes the most obvious city site ever. If there was a river there too, I would’ve called it a hax city. I plan to settle where Wu’s scout is at the moment so I can make use of riverside farms for more growth and gold. I believe I take Legalism somewhere between these turns.
20-35
Not much exploration in general. I take a lot of time beating back barbs. I take the barb camp to the west on turn 35 and my scout takes the barb camps to the east (I’ll be sending that warrior back to the east and clear out my city site. Washington appears eventually from the west, so I assume he’s west of Bucharest; not a serious threat. The only threat I’m worried about so far is if Wu is close to the east and will get upset if I build to the east.
I take Mining to get the gems going, then Writing for Open Borders selling/NC. I take Landed Elite and currently I plan to get Monarchy next (the gold and happiness will be very welcome). I didn’t plan the turns perfectly though; when I finish producing my worker and work boat, I had 3 turns of “waiting” before I can tech Writing and get my library going. As you can see, I’m taking this opportunity to sink some hammers into another worker (will switch to Library as soon as soon as Writing techs).
Current plan is to focus on hammers to get the library running and then NC, and then get my settler out.
36-45
I get Writing and turn to Production focus and work on the Library. Sending the warrior back to heal in the capital and then clear out the east. I won some battles with my scout and so promoted him with Survivalism (in retrospect, not a great idea, but I really wanted my scout to clear out these camps).
At this point, I’m wishy-wishy on my Tech choices. I could go for Iron Working and see if any of the land I’m interested in has Iron, but that doesn’t really fit directly into my game plan. I could go directly for Currency as I planned, but Wheel isn’t going to help me immediately until I get the second city running and Mathematics is useless to me until I know if I have Iron for catapults. I don’t need to go to Civil Service right away because I’m not dealing with fresh water farms. The option to have the Pike would be the most interesting thing to me at the moment out of Civil Service. Optics would, on the other hand, benefit the fish I have right now with a Lighthouse, and also push me into the Classical Era.
So I take Optics, will do Iron Working in case I need defense, and then work toward Currency. That’s the plan, at least. It slows down my work to Education, but I feel that overall it will make for a stronger empire.
Turn 41, I take my scout north and find a wounded brute with a worker! I take it and am very happy about this circumstance. Washington also declares war on Caesar, which is awesome because it’s not me. Very good turn!
On Turn 45, I finish researching Optics, and as you can see I’m just now finishing escorting my new worker to the capital with my scout. My warrior is healed too, and my scout will look for Wu’s lands while my warrior will keep pressuring barbs in the east (lottts of barbs there geez) I will research Bronze Working at the very least before deciding whether or not to go directly for Currency.
45-55
Turn 48, Washington and Rome declare peace (waaat, already?) Washington got the better end of the deal I think since he is rich now. Wu has a LOT of very very pointy sticks I find out, so my plan is still to know just how far away she is before I consider settling east. I teched Bronze Working and will then move toward Currency. I believe this is the best tech move (and correct me if I am wrong.). With the free worker, I’m also much more willing to research Wheel earlier for the eventual trade route.
On Turn 49, I find Wu. She is east of me as I expected, but at this point I don’t know if that’s her capital (I just see the green border) so basically I don’t know where she plans to build her next city. This is really the only diplo threat I’m worried about at this time. As you can see, is connected by a small land bridge (can’t tell yet if there’s another way around). I sold her Open Borders and am not particularly pressed to buy it back yet, so I’ll deal with not knowing her lands yet.
By Turn 55, my capital’s resources are almost all improved. My settler is getting production focus and is almost done. I also get my next social policy, which I immediately put into Monarchy. I’m going to want to get to the Medieval Era before my next policy because I’m going to want Secularism I think, but only if I decide Bucharest is interesting to buy with my limited gold intake. It is a hostile city-state so I think it would be a waste of gold.
I see that fish/cattle/spice city at the east part of the map here that would get me a lot of gold but I am certain Wu would not like me settling there.
59-65
My settler finally finishes! The city site it suggests is interesting. Having a riverside city and culture-grabbing the luxuries. However, in my not-so-expert opinion, settling on the 2-food coast tile will still be better. That way I can work the fish, possibly go for Merchant Navy, I’ll be getting food and gold from working those luxuries asap, and I can culture grab the river-side farms any other time.
I also realize at this point that I haven’t teched Calendar yet. So I will make this quick change before finishing Currency. It’ll take some time to work those spices anyway, so I shouldn’t be too bad off. I’d like an opinion of whether or not it was wise for me to ignore the city site the game suggested and settle on the 2-food tile. Though I wouldn’t be settling on a resource, I think it’s the best way to culture-grab river-side farms later (much-later, unfortunately).
Also, my capital grabbed those pearls! So building a work boat there immediately after the College is now done.
Except at Turn 63, I realize I made a goof. I can’t get those pearls from this side. So what I plan instead is to settle where I planned to, buy the fish tile, and use that work boat to hook up the fish as soon as possible. I also bite the bullet and buy Open Borders with Wu to see where her city was. Beijing was right there as soon as I walked in! I am very grateful I didn’t get greedy and settle on the river. I think Wu is much less likely to declare from where I am. My other worker is beginning a road (since my pop is sufficient with my improvements), but since I couldn’t work those pearls after all, I’ll probably change my mind. My build order in the second city is library/lighthouse/market
I am considering settling my third city west after all. I don’t want Wu to declare on me because I don’t want to get in a war. She has a lot of units in her capital, and I will know very soon what she plans to do with them. I also realize my warrior was out of position. I’m taking him back to my capital, checking the west, and then maybe explore Rome a bit.
Somewhere in here Washington offers a DoF with me but I’m still fairly sure that Rome and Washington are going to declare again later and I don’t want to get involved in it.
65-70
Around turn 70, I realized that the units were for Gandhi! Gandhi was at war with her, had a very high score and had a city near her capital. She is bombarding it heavily, so I am glad for this. However, this gave me not many options for my next city even though I was definitely going to pump it out immediately. In the following screenshot, there is a potential site with marble and whales, as well as the ability to make the work boat for my capital’s pearls, but it’s filled with desert and marsh to clean out, and also doesn’t have much in the way of hammer tiles to get a lot of production out of the city. It’s a tentative site for now, but I do think I have the room and resources for 4 cities.
I finish Currency, and so I believe I will work toward Iron Working -> Masonry -> Construction and then really crank out the Science techs and get to Education immediately. After I get my third settler moving I will likely go for the Great Library in my capital to help bulb me there.
71- Wu declares peace after taking Gandhi’s city
74- Caesar declares on Washington (good thing I didn’t take that DoF with Washington)
I also meet Egypt at this time.
75-80
Iron is revealed. It is now clear that I will definitely be taking the west city site (only 2 iron, but the east area is also only 2 iron. Only iron on my little lake area. On Turn 76 my settler suggests that I take the marble/whales city and I think as long as I limit its growth I can’t complain with it. So I’m going to settle there, though maybe overall it’s not the best move?
80-85
I have a decision to make here. Rome just made Antium very close to where I plan to settle (a really crappy city for him too). I really have to weigh whether or not to commit to this city. Rome is stronger than I am and I don’t want to get into a conflict with him. Nevertheless, I can potentially get 15 happiness from this city (including my capital’s pearls). I have no choice but to make the city, and I hope that the fact I didn’t DoF Washington will help my diplo with Rome. I just hope I didn’t make a critical mistake. I purchase a work boat for the fish in the third city and will likely do the same for the whales when I get culture for that (retro: I buy that tile after all because the city wants to grow and take the river land first). I purchase another work boat to work the capital’s pearls. For now I build a library.
I also establish my trade route between the capital and second city and am going to work the third city’s resources. This free worker is definitely pulling his weight! My warrior is still scouting north and New York is very well almost burnt down. I’m very glad to still be peaceful. I put hammer production into the Great Library and HOPE I can time it with Education and finally get that. Hopefully another Civ won’t take it first.
Around 90 a wounded barb drops by to die in my capital looking at Washington/Rome and I decide that I had put my warrior out of position again. I’m just going to keep him in the capital and now my scout is embarked to explore. Caesar just left his war with Washington so I am even more worried about a DoW from him now that he’s not dealing with Washington.
97- I get a new policy, but unfortunately I didn’t get it before the Renaissance which would’ve been in not too long, but that’s my mistake. I don’t feel I had a good choice except for either Oligarchy or open up Commerce. My capital has respectable income right now and so I open Commerce. The rest of my social policies will either be for going for Merchant Navy opening Rationalism and getting some Science policies, I feel.
100
Well here’s the map where I am at this point. I get the Great Library next turn (I will delay it a turn to make sure I get Civil Service first I think and then will bulb Education. I’m getting my workers to improve the third city, will road it soon, and then make the fourth and final city. I’ve embarked my scout and have met many city-states that I might ally with, but I don’t think I need any maritime bonuses. If anything I’ll buy a culture city. Unless I’m getting declared on, I don’t think there’s going to be any surprises. I am #1 in science, money, and growth by far at this point. The only possible threat I can see is Rome declaring on me, and if I think he’s going to, I’ll bribe Washington to go to war with him.
So updates will be more infrequent. I will be doing my best to get my fourth city up,
I’m getting enough GPT that I’m taking RAs.
Making sure every city is getting a wat->lighthouse->market -> circus (if applicable or needed)
Compass -> Astronomy -> Horseback Riding (that would be embarrassing to RA) ->Metal Casting -> Navigation -> bulb Archeology from a GS
125-
Made my fourth city, purchased a library and lighthouse, also purchased a third worker to improve it and purchased a work boat for the fourth city, building wat -> market in it. Will upgrade the warrior when I get the iron worked. Building a caravel to meet the last 2 civs and then Porcelain Tower in the capital. After wats I will start on workshops over markets.
128- Wu declares on Gandhi. I reopened borders with Rome but the amount he’s willing to sell for is going down, which to me is a sign of an early DoW. I’m making sure to keep money in the bank for a rushbuy of units if need be. Washington comes in with another DoF a little later but I refuse again. I don’t want to piss off Rome at all.
134- Wu makes peace with Gandhi
138- Finally find Arabia!
139- RA gives me Steel which is fine. I’m currently catching up on all the techs that will bring me to Biology.
153- Wu takes Gandhi’s capital
157- Wu conquers India. I severely hope she doesn’t make me her next target.
160- America and Arabia (next turn) denounce China. As long as they’re not looking at me, I still don’t care, and it gives Wu a target who isn’t me!
175-
Things are still doing well. I’m getting a lot of money from excess resources and my fourth city is now my commerce city and making trading posts there. I rushbuy things like seaports or workshops if I feel the production is worth getting now (bought a seaport and workshop in the fourth city). My next SP will be secularism which will make my science even better. Hopefully I can get Free Thought too, but that’ll be 43 turns. Porcelain Tower is almost done. I have a GS for bulbing Biology and another for what I feel will be useful later.. I made sure to put scientists in my wats as soon as they were made so I should get getting more GS soon. I also have about 2 or 3 outstanding RAs coming in soon.
Caesar’s not very fair with trades so I’m making an elephant to put on my third city’s borders just in case. I’ll likely make a second one too.
I finally find Oda on my next turn too. Sneaky little guy! I sell him Spices and make a RA with him.
177-
This may be my solution to deal with Mr. “I am Caesar I don’t need to make fair trades with you.” Wu will go to war with Caesar for 550 gold if I need her to. However, I realize that the units on my north border are not Rome’s but from city-states fighting each other. I had no problem with those units blocking Caesar from getting units to me! So I don’t have any immediate plans to bribe Wu to declare on Caesar, but I am glad to know it’s an option.
178
However, when I start working on this farm, I see some units from Wu. I’m not going to gamble on to why she is there; her only global diplomacy is that she denounced Arabia. I’m not going to risk a DoW. I’m going to take her denunciation of Arabia to my advantage and make this trade to go to war with Arabia.
Porcelain Tower finishes and I’m going to continue in hammer focus to make Oxford. The next turn she advances more units onto my lands, and Egypt denounces China. I don’t really know what to expect here. I expected her units to move to Arabia after I get them in a war, so I have no idea what she’s planning to do with her units. And at 180, she finally declares on me (but at least I was able to get her into war with Arabia too).
This isn’t a terrible time for this I think because my cities have all of the buildings I wanted; wat, market, library, lighthouse, seaport, monument (along with a few happiness buildings I needed). I’ll stave off my Oxford rush and start making elephants to fend off Wu (who has muskets and knights). I also finish Scientific Theory and bulb Biology, and buy an elephant.
182
Her units leave. Maybe she went to attack Arabia after all? If so, I am SO glad I made that bribe. Still, I will continue to keep making some elephants since Rome has a Legion embarked near me too. 3 elephants and my longsword should work out alright I think. But then Wu’s units come back next turn. Anyway, this is what things look like at the moment.
184
As you can see, I am not too good at war.. some tips would be appreciated as for what to do in this situation. This is a recurring problem in all of my games; I never have the amount of units that I should. I’m trying to make buildings after all. When should I be making units? Rome declares on me too the next turn. Still I did get to this many turns before my first DoW. I stop my Porcelain Tower production to get my capital to push out another elephant.
195
After a very close war, this is starting to end in my favor. I was literally one turn away from losing the second city with China’s damn unique archers. Rome only attacked me with archers and spears, so thank god he did not have advanced units. His couple legions are no match for my elephants. I lost my initial warrior/longsword and two elephants. Buying elephants was crucial to winning this assault. I’ll be finishing up the elephants I’m making now and then focus back on winning the game. Need to build Public Schools.
195-210
Next turn Wu comes to ask for a peace treaty if I get her EVERYTHING I own. I decline. Rome also asks for a peace treaty but I refuse for now. I want to kick him out of my borders and see if he’ll give me gold with that treaty too. A few turns later, I upgrade some elephants with cavalry Rome is quite happy to give me all of his stuff to peace. Everything worked out just fine.
I go for a Ironworks -> National Market in the capital because of the Commerce bonus, then will make Public School there. My other cities are working on Public School as well. I tech Fertilizer and then bulb Electricity, Refrigeration, and Plastics to push me into the Modern Era.
210
This is what we’re looking at here. I have a cavalry looking at Wu’s land in case she comes back, otherwise the rest of my cavalry is going to garrison and otherwise just stick around. Rome is guarded and won’t trade with me, but he lost his chance. He’s a garbage civ now. Unfortunately, my demographics are bad except for my literacy. At this point I’m just doing everything I can to tech and rush to the spaceship.
217
I get my next SP which I put into Free Thought. Rome settled the deer but that’s fine, it’s a crap city. But why does Washington have Minutemen on my borders? What’s this all about? Will be building Circus Maximus in capital, then get research labs going. I’m also adding specialists for my workshops. I also ally with Seoul.
I have a lot of money and should be taking use of my UA, and it is a neutral cultural city-state with a luxury resource I don’t have so it appeals to me.
246
Wu finally gives me a straight up peace treaty which I sign. I will get Globalization next turn and need to take a SP, so I will bulb Telegraph and Electronics. I had never played Siam before so I didn’t realize just how good it is to ally with cultured city-states, so I may have misplayed by not getting the culture boost sooner. In any case, I will take Scientific Revolution and then decide whether to finish out the Rationalism tree or go to Order. Merchant Navy doesn’t appeal to me at the moment because I don’t want to go through Naval Tradition to get it, and the rest of the Rationalism and Order tree are good for my empire.
Capital gets a Bank then Granary.
275
A few turns back I made a bad error in not realizing that Spaceship Factories required Factories, which I was not building. I didn’t have coal so I bought some cheap coal from Washington and am building factories. I don’t know if I’ll have the time to build spaceship factories before I need to get my ship built, but the factory alone will help a bit. But this mistake is going to cost me turns. I turn on Production focus and probably won’t turn that off for the rest of the game. I have specialists in all of my science and production buildings (unless I don’t get much benefit from a production specialist). I also get a new SP after that realization and decided that Order was definitely what I needed to build these factories, so I took that.
But then I’m also worried about Egypt. He has 5/5/4/4 SPs.. why doesn’t Wu ever go after him instead? I take note that I need to win soon. I’m not going to waste time with Space Stations; if I wanted those factories up I needed them much sooner. I’m instead going to just go factory -> mechs, get the spaceship parts as I need them, and hopefully win in a decent time. I plan to rushbuy mechs too; I don’t think there’s anything else I want to do with my gold.
I put my workers on automate after I got Free Thought and now they’re just making trading posts.. maybe I could’ve micro’d better.
Next turn I move a cavalry to see Wu is already getting ready to stomp me again. I get my cavalry out am going to buy mechs.
278
This is pretty clear. I sell her excess spices, and now I’m going to denounce her and DoW her and take that artillery out now.
284
I make a nice preemptive DoW on Wu and take out three cannons and a few rifles with a GG, I lost my two cavalry garrisoned on the east cities, but my mech tore things up. However, the amount of units Washington has is a bit unsettling. I try to make a DoF to see if that would force him to keep out of war with me for a few turns. He declines, and I’m anticipating a very costly DoW.
So I try to make this trade:
285
Trade goes through and I buy another mech. It’s possible that Washington is just moving a lot of troops to that junk city to the south, and I’m just going to have to trust that, because I am absolutely dead if he DoWs.
287
Never trust other civs.. Washington declares on me, and so we’re looking at a very possible bad end. Two of my mechs are out of position because I wanted to harass Wu, but I did just finish another mech in the capital. I have some GS sitting around waiting for me to finish Rocketry but I’m going to have to just bulb them now so they don’t die. I will start the Apollo Program as soon as it bulbs and before it finishes I’m going to need to continue to push out mechs.
I also have a cavalry that it’s in a good position to really damage a cannon, so I’ll see what I can do. This just leaves Particle Physics and Nanotechnology to make before I launch, so I don’t need all of these science specialists anymore. I remove my scientists.
291
The initial fights aren’t too bad. It would’ve been a lot worse if I hadn’t had the mech in my capital made, and getting a GG was so nice to have too. I think the bribe split Washington’s forces because now he’s destroying Rome. Overall, I’m doing pretty well after the DoW. But now Rome is setting up on my borders too?!
295
Wu makes peace with me because Arabia happens to be kicking her ass. This is fine for me because Washington also asked for everything I owned a little earlier. I’m leaving a mech up on the third city in case Rome does something silly, but otherwise I’m going to attack San Fran to try and a better treaty.
299
I attack and raze San Fran. I also open borders with Caesar because I think I’m going to use my cavalry to take out a cannon. I really have nothing to gain by letting Washington take that Rome city. Wu is about to lose her second city, making her now, finally, not a threat! I’m thinking of getting rid of that American city on the southeast of my borders, but it’s such a bad and small city that I don’t think I’ll take the happiness hit for it. My goal is to just get Washington to give me a treaty in my favor. Apollo Program in 6 turns.
305
Apollo Project finished. Rome is also finished except for some crap city near my border. This isn’t great because America now has two strong points to attack me from. I get my next (and likely last) SP in my next turn, and I am going to make it Nationalism. The only thing stopping me from victory is Washington swarming me, which I am sure he’s going to try. All production is going to spaceship parts now, still hammer focus.
(cont)