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Unique Ability Elimination Thread

Discussion in 'Civ5 - General Discussions' started by cpm4001, Sep 29, 2013.

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  1. VicRatlhead5199

    VicRatlhead5199 King

    Joined:
    Jun 12, 2013
    Messages:
    966
    Location:
    Michigan
    Assyria: Treasures of Nineveh 16 Using this UA doesn't mean you have to be behind in tech. It just means you should bottleneck as much as possible. Go for writing and education then rush gunpowder, chemistry etc. Let your UA fill in the gaps.
    Babylon: Ingenuity 40
    Brazil: Carnival 4 It's benefits don't really help a lot until late in the game. I feel like it's better to postpone golden ages as long as possible (preferably after your musicians guild is built.) Even then I think the best thing about it is finishing aesthetics and saving faith to buy musicians during your late game golden ages. It's just a weird UA that isn't very versatile.
    Carthage: Phoenician Heritage 33
    China: Art of War 18
    England: Sun Never Sets 11
    Greece: Hellenic League 26
    Korea: Scholars of the Jade Hall 37
    Persia: Achaemenid Legacy 27
    Poland: Solidarity 39
    Polynesia: Wayfinding 24
    Portugal: Mare Clausum 24
    Russia: Siberian Riches 17
    Siam: Father Governs Children 30
    Sweden: Nobel Prize 27
    The Inca: Great Andean Road 38
    The Maya: The Long Count 26
    The Shoshone: Great Expanse 37
     
  2. Lights

    Lights Warlord

    Joined:
    Oct 15, 2013
    Messages:
    126
    Location:
    Spain - Lleida (Catalonia)
    Assyria: Treasures of Nineveh 16
    Babylon: Ingenuity 40
    Brazil: Carnival 6 Sure it's not so much useful early, but late it's a tourism boom. The best UA for cultural victories.
    Carthage: Phoenician Heritage 33
    China: Art of War 18
    England: Sun Never Sets 7 I prefer playing on pangaea and i don't use this UA so much.
    Greece: Hellenic League 26
    Korea: Scholars of the Jade Hall 37
    Persia: Achaemenid Legacy 27
    Poland: Solidarity 39
    Polynesia: Wayfinding 24
    Portugal: Mare Clausum 24
    Russia: Siberian Riches 17
    Siam: Father Governs Children 30
    Sweden: Nobel Prize 27
    The Inca: Great Andean Road 38
    The Maya: The Long Count 26
    The Shoshone: Great Expanse 37

    Some people are voting +1 -3 and it's +2 -4.
     
  3. Merciorum

    Merciorum Prince

    Joined:
    Mar 20, 2013
    Messages:
    539
    Location:
    Regnum Britannie
    Assyria: Treasures of Nineveh 12- the effort-to-reward ratio is way off.
    Babylon: Ingenuity 40
    Brazil: Carnival 6
    Carthage: Phoenician Heritage 33
    China: Art of War 18
    England: Sun Never Sets 7
    Greece: Hellenic League 26
    Korea: Scholars of the Jade Hall 37
    Persia: Achaemenid Legacy 27
    Poland: Solidarity 39
    Polynesia: Wayfinding 24
    Portugal: Mare Clausum 24
    Russia: Siberian Riches 17
    Siam: Father Governs Children 30
    Sweden: Nobel Prize 27
    The Inca: Great Andean Road 40- Just look at it! Look at the free gold!
    The Maya: The Long Count 26
    The Shoshone: Great Expanse 37

    Why was Morocco knocked off so early? Some people are strange...
     
  4. VicRatlhead5199

    VicRatlhead5199 King

    Joined:
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    Location:
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    Looks good on paper but winds up being really weak in practice. The culture benefits only apply to individual civs and over the course of a game probably doesn't even add up to one extra policy. I think the extra gold was intended to encourage more civs to send trade routes to Morocco but in play you really don't get any more incoming trade than you would with any other civ. It turns out to be one of the weakest UAs in the game since all it is is somewhere between 4-10 extra culture per turn and about twice that amount in gpt.
     
  5. jacer21

    jacer21 Chieftain

    Joined:
    Feb 4, 2013
    Messages:
    68
    Location:
    Canada
    Is there a reason the dashes were removed? It makes the number easier to see.

    Assyria: Treasures of Nineveh - 14 - Calls for a unique strategy and I like it.
    Babylon: Ingenuity - 40
    Brazil: Carnival - 2 - Even with the tourism changes, this UA is still kind of one dimensional. The fact that it is only active during a tiny percent of the game makes playing brazil not as fun as it should be.
    Carthage: Phoenician Heritage - 33
    China: Art of War - 18
    England: Sun Never Sets - 7
    Greece: Hellenic League - 26
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 24
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 17
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 26
    The Shoshone: Great Expanse - 37
     
  6. Crafty Bison

    Crafty Bison King

    Joined:
    Jun 26, 2012
    Messages:
    756
    Assyria: Treasures of Nineveh - 14
    Babylon: Ingenuity - 40
    Brazil: Carnival - 2
    Carthage: Phoenician Heritage - 33
    China: Art of War - 18
    England: Sun Never Sets - 9 So, so fun, keshiks of the sea, only like much much better. Also encourages a fun aggressive expansion strategy.
    Greece: Hellenic League - 26
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 20 Runs out of use quick, and making lots of land units quick looks real bad one triremes come and outpace them. Plus it's use is far less on continents maps than Carthage or England's though. Like the moai culture, but that's about it for this civ.
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 17
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 26
    The Shoshone: Great Expanse - 37
     
  7. eisforeccentric

    eisforeccentric Chieftain

    Joined:
    Jun 29, 2012
    Messages:
    59
    Location:
    United States
    I can't vote again for another couple hours, but can we get some clarification on what the actual totals are? Most of us have been voting +2, -4, but posts #256, 258, 260, and 261 all voted +1,-3. Should the totals be adjusted to reflect +2, -4, or should we just go with it?
     
  8. cpm4001

    cpm4001 Goggleman

    Joined:
    May 27, 2013
    Messages:
    2,004
    Location:
    Not here
    They should be voting +2, -4, but trying to adjust the vote totals would be more trouble that it's worth. Perhaps if people go and read the line in the OP about voting, the one that's in bright red...?
     
  9. jlim201

    jlim201 King

    Joined:
    Sep 14, 2013
    Messages:
    825
    Location:
    Somewhere North of the South Pole
    Assyria: Treasures of Nineveh - 14
    Babylon: Ingenuity - 40
    Brazil: Carnival - 0- I love culture wins, but I like France better for its City of Light. This relies on golden ages so it is situational.
    Carthage: Phoenician Heritage - 33
    China: Art of War - 18
    England: Sun Never Sets - 9
    Greece: Hellenic League - 27- Super easy Diplo Win.
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 20
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 17
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 26
    The Shoshone: Great Expanse - 37
     
  10. eisforeccentric

    eisforeccentric Chieftain

    Joined:
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    Messages:
    59
    Location:
    United States
    Agreed.

    Assyria: Treasures of Nineveh - 14
    Babylon: Ingenuity - 40
    Carthage: Phoenician Heritage - 33
    China: Art of War - 18
    England: Sun Never Sets - 9
    Greece: Hellenic League - 27
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 16 - This just peters out too quickly for me, and on Pangaea 2 of the 3 parts aren't useful.
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 19 - It might appear bland to some, but double iron and horses are helpful, and I've found their +1 production bonus more prevalent than the Hunnic pasture bonus.
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 26
    The Shoshone: Great Expanse - 37
     
  11. meowschwitz

    meowschwitz Warlord

    Joined:
    Apr 7, 2013
    Messages:
    156
    Location:
    NY
    Assyria: Treasures of Nineveh - 14
    Babylon: Ingenuity - 40
    Carthage: Phoenician Heritage - 33
    China: Art of War - 18
    England: Sun Never Sets - 9
    Greece: Hellenic League - 27
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 12 Not bad, but situational isn't as awesome as the rest of these great abilities
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 19
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 28 One of the few abilities that really compensate you for going wide and synergizes well with the civ as a whole. Not to mention it's flavorful and does affect how you play by making you rush theology.
    The Shoshone: Great Expanse - 37
     
  12. Aussie_Lurker

    Aussie_Lurker Deity

    Joined:
    Jul 21, 2003
    Messages:
    7,785
    Location:
    Adelaide, South Australia
    Assyria: Treasures of Nineveh - 14
    Babylon: Ingenuity - 40
    Carthage: Phoenician Heritage - 33
    China: Art of War - 18
    England: Sun Never Sets - 6 -3 I don't *hate* this UA, I just feel that it doesn't do England nearly enough justice, especially given the lack of a decent UB.
    Greece: Hellenic League - 27
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 12 Not bad, but situational isn't as awesome as the rest of these great abilities
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 19
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 29 +1 My current game is my first ever experience with this UA, & *boy* do I love it!
    The Shoshone: Great Expanse - 37
     
  13. jlim201

    jlim201 King

    Joined:
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    Messages:
    825
    Location:
    Somewhere North of the South Pole
    12. Phoenician Heritage
    13. Achaemenid Lagacy
    14. Treasures of Nineveh
    15. Art of War
    16. Siberian Riches
    17. Wayfinding
    18. Sun Never Sets
    19. Carnival
    20. Sacrificial Captives
    21. River Warlord
    22. Seven Cities of Gold
    23. Ships of the Desert
    24. Monument Builders
    25. Seressinissama
    26. Spice Islanders
    27. Patrachairte of Constantinople
    28. Furor Teuctonious (i probably spelled that wrong)
    29. The Glory of Rome
    30. The Great Warpath
    31. Scourge of God
    32. Diplomatic Marriage
    33. Viking Fury
    34. Barbary Corsairs
    35. Dutch East India Company
    36. City of Light
    37. Population Growth
    38. Gateway to Africa
    39- Bushido
    40. Druidic Lore
    41. Sprit of Adwa
    42. Manifest destiny
    43. Mongol terror
     
  14. jlim201

    jlim201 King

    Joined:
    Sep 14, 2013
    Messages:
    825
    Location:
    Somewhere North of the South Pole
    Assyria: Treasures of Nineveh - 14
    Babylon: Ingenuity - 40
    Carthage: Phoenician Heritage - 33
    China: Art of War - 18
    England: Sun Never Sets - 6
    Greece: Hellenic League - 27
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 12 Not bad, but situational isn't as awesome as the rest of these great abilities
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 19
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 29
    The Shoshone: Great Expanse - 37
    The Zulu- 28
     
  15. VicRatlhead5199

    VicRatlhead5199 King

    Joined:
    Jun 12, 2013
    Messages:
    966
    Location:
    Michigan
    Assyria: Treasures of Nineveh - 16 Bottleneck research and leave lots of space nearby for civs to settle. The dumb AI will keep sending settlers with tech for you to steal and new cities are easy to sack. Once you don't get anything go for the capital and repeat the process on the next civ. It's easy.
    Babylon: Ingenuity - 40
    Carthage: Phoenician Heritage - 29 I like all the rest of the UAs so this is hard. The mountain crossing is super situational and the free harbors used to be better when harbors provided production.
    China: Art of War - 18
    England: Sun Never Sets - 6
    Greece: Hellenic League - 27
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 12
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 19
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 27
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 29
    The Shoshone: Great Expanse - 37
    The Zulu- 28
     
  16. Merciorum

    Merciorum Prince

    Joined:
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    Location:
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    Admittedly the Kasbah is their strong point, but the UA is exceptionally useful early game. You will easily have more gold than other civs in the first portion of the game, a benefit which is then taken over by the Kasbah in the mid-late game. The UA is designed to give an early advantage. On its own it would be bad, but in context it is excellent.
     
  17. VicRatlhead5199

    VicRatlhead5199 King

    Joined:
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    Location:
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    And since the vote is about the UA and not the civ it makes a lot of sense that it got voted out early.
     
  18. Merciorum

    Merciorum Prince

    Joined:
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    Location:
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    Same goes for most UAs.
     
  19. jacer21

    jacer21 Chieftain

    Joined:
    Feb 4, 2013
    Messages:
    68
    Location:
    Canada
    Assyria: Treasures of Nineveh - 16
    Babylon: Ingenuity - 40
    Carthage: Phoenician Heritage - 29
    China: Art of War - 18
    England: Sun Never Sets - 8 - May seem bad at first, but +2 movement (even on pangea maps) can let you meet civs and city-states much faster, which can snowball into all kinds of nice effects.
    Greece: Hellenic League - 27
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 12
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 19
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 23 - Why would you want to gift great people? Even great admirals are somewhat useful. In any case, this one is too high.
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 29
    The Shoshone: Great Expanse - 37
    The Zulu- 28
     
  20. Jernfrau

    Jernfrau Chieftain

    Joined:
    Oct 14, 2013
    Messages:
    40
    Location:
    Norfolk
    Assyria: Treasures of Nineveh - 13 I'm usually already in the lead from the get go as Assyria, this doesn't add much.
    Babylon: Ingenuity - 41 We can already see what will be the top 5
    Carthage: Phoenician Heritage - 29
    China: Art of War - 18
    England: Sun Never Sets - 8
    Greece: Hellenic League - 27
    Korea: Scholars of the Jade Hall - 37
    Persia: Achaemenid Legacy - 27
    Poland: Solidarity - 39
    Polynesia: Wayfinding - 12
    Portugal: Mare Clausum - 24
    Russia: Siberian Riches - 19
    Siam: Father Governs Children - 30
    Sweden: Nobel Prize - 23
    The Inca: Great Andean Road - 40
    The Maya: The Long Count - 29
    The Shoshone: Great Expanse - 37
    The Zulu- 28
     
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