KayAU
Emperor
- Joined
- Sep 1, 2014
- Messages
- 1,498
Pitati Archer (Nubia): 9 (8 + 1) The best unit in the game, for numerous reasons stated before. 2 or 3 Pitatis to take out one War-Cart? No way. Check the calculations done a few posts back, it shows the Pitati comes really close 1 on 1, and that is based on a direct slug-fest. In a real combat situation, where terrain and range comes into play, the Pitati's are superior. They also upgrade faster (which also means they heal more often), and I typically end up having numerous Ranged units with double strike, which stay highly relevant and useful up through at least all of the first 5 Eras.
War Cart (Sumeria): 18 (21 - 18) Great, but nearly as great as some people think. Also, I don't think things like "more donkeys" or "doesn't require DLC" are relevant reasons to say War-Carts are stronger/more useful than Pitatis, which is what this thread is about (check the rules in the first post).
EDIT: I forgot to mention, I don't agree with the argument that the tech requirements for the Pitati are a big deal. The tech comes along really early, and you can easily build up a force of cheap slingers in the mean time, ready to upgrade to awesome Pitati Archers.
War Cart (Sumeria): 18 (21 - 18) Great, but nearly as great as some people think. Also, I don't think things like "more donkeys" or "doesn't require DLC" are relevant reasons to say War-Carts are stronger/more useful than Pitatis, which is what this thread is about (check the rules in the first post).
EDIT: I forgot to mention, I don't agree with the argument that the tech requirements for the Pitati are a big deal. The tech comes along really early, and you can easily build up a force of cheap slingers in the mean time, ready to upgrade to awesome Pitati Archers.
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