I tried the next day, fresh boot, well rested computer. I selected a unit 1st to try out unit naming conventions (Cntl+Alt+N) and got same error.
Next I selected and opened a city, tried again, same error.
here's an example of my Unit naming convention (
![Party [party] [party]](/images/smilies/partytime.gif)
)
here's and example of the out put over many units. (not sorted in out put order, just a random grouping.) Hey I have 4 separate fronts going at once, 5 if you count the invasion group for the 2 tile island.
I'm such a Ruthless Tyrant, size 19 city and I abandon it. (using larger cities mod, 3rd ring enabled, and doesn't meet my Plan for Continent/Island)
Here's the error, once more
I've tried it with advance unit naming on and off, and upgrade name on and off and both on and off (6 combinations) all gave same error.
Its not game breaking, just mildly annoying, BUT, you never know what else it may effect.
Finally, the random number generator, does that use a maths function in Python, a spreadsheet, or a created program. Its just I'd like to build, as an example;
-5 companies for each division.
-25 Divisions for each Army group
-Army groups ad infinitum.
Oh, just to slip in a final query. Is it possible, as a added feature, to count the Captured workers, Units (mods) etc from each player.
E.G.
1st Liberated Barbarian (worker)
14th Liberate Holy roman (worker)
5th Liberated Persia (worker)
3rd Captured Zulu (cannon)
1st Abandon Paris (worker)
2nd Abandon Paris (worker)
1st Abandon Paris (Settler)
Or will I have to keep manually counting, no biggie, just a nice to add if inclined.