Unresponsive numeric indicators

bitula

King
Joined
Nov 15, 2010
Messages
658
Did someone recognize that numeric indicators are unresponsive to changes? At the beginning of a turn the values are fine (I presume, but who knows…). Now when I do something, for example rearrange the citizens in town to work different tiles the change is not reflected on several panels, like the summary panel of the town (at the bottom) or topmost cumulative panel. If I would compile a list of bugs related to this, it would be several pages long I guess… Did the winter patch fix these? Or maybe it’s only me having these bugs?
 
I have seen the bug you mention in patch 1.0.0.38. I'm not sure 1.0.0.56 does, but it probably still has the bug too. I just haven't played it long enough to be sure.
 
I have seen the bug you mention in patch 1.0.0.38. I'm not sure 1.0.0.56 does, but it probably still has the bug too. I just haven't played it long enough to be sure.
Would be nice to know. This and the last build bug keeps me from playing the game currently. CIv for me was always about indicators and presentation of information upon which a decision can be made. Now this presentation layer is bugged, so basically the decision making process is broken, which I think is a bigger problem than bad/incompetent AI.
 
I agree. Information about game metrics should always be easily available and accurate.
 
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