Upcoming Games

1M copies in alpha stage, that's success!

Blizzard is releasing their own MOBA style game, heroes of the storm. I guess they did a big press release at blizz con. There's multiple trailers out if you google.

It's supposedly very watered down compared to other MOBA style games (primarily dota, the most complex one), but I don't see this as horrible, as long as it's fun. Blizz heroes come from a very cool universe and it's going to be free to play supported by microtransactions so I'll definitely give it a shot. I doubt I'll try to beta though. Hopefully the microtransactions are only for visuals and treats, not actual advantage items.
 
1M copies in alpha stage, that's success!

Blizzard is releasing their own MOBA style game, heroes of the storm. I guess they did a big press release at blizz con. There's multiple trailers out if you google.

It's supposedly very watered down compared to other MOBA style games (primarily dota, the most complex one), but I don't see this as horrible, as long as it's fun. Blizz heroes come from a very cool universe and it's going to be free to play supported by microtransactions so I'll definitely give it a shot. I doubt I'll try to beta though. Hopefully the microtransactions are only for visuals and treats, not actual advantage items.

I don't much mind a watered down MOBA, and I might actually give it a shot. The genre is plagued by a metagame that makes Starcraft's look tame, so something a bit lighter might be interesting.
 
It's not a moba, it's similar but the game modes are quite different. They're calling it a hero brawler instead. Never got into dota/lol, but I'll probably end up trying this at some point.
 
I can't be the only one following development of The Elder Scrolls Online.... The only thing that will ever kill of WoW is when Blizzard stops supporting it, but ESO looks like it could be really, really good.
 
Another game I'm looking forward to is Tropico 5.

I enjoyed the last 2 games and I'm looking forward to see how the eras are implemented in 5. Also looking forward to the changes to trade (Kalypso being the publishers Port Royal and Rise of Venice).
 
It is a MOBA, all MOBA stands for is Mutiplayer Online Battle Arena. It's just like saying MMORPG, it has a wide range of implementations. To me MOBA just defines a top down rts style interface where you primarily control one character in a close ended match. A lot like fps but the interface is different, and a lot like rts but you stick to one guy. Blizz is just trying to change the name so they appear unique from Dota. What does hero brawler mean? Nothing, it's just a phrase Blizz came up with.

I have heard of Elder Scrolls Online but I probably won't get into another MMO until I retire in 30+ years so not that excited for it.
 
EBII is going into Alpha testing. Development started on Sonny 3. Still no sign of any 'Infinity: Battlescape' kickstarter. Morale remains high.
 
I have zero confidence in ESO... unless they're trying some really revolutionary things, which in my first glance through I didn't see.

Looking forward to Tropico 5, too. Really enjoyed 3 and 4.

I just recently read up a little on Star Citizen (I know, I'm a little late). Looks like some real potential there.
 
Another game I'm looking forward to is Tropico 5.

I enjoyed the last 2 games and I'm looking forward to see how the eras are implemented in 5. Also looking forward to the changes to trade (Kalypso being the publishers Port Royal and Rise of Venice).

Tropico 5 is easily on top of my list of "games to look forward". Tropico 4 was essentially Tropico 3+ which isn't a bad thing at all given how different the small chances in Tropico 4 made playing the game. Tropico 5 seems extremely ambitious, so while I am slightly hesitant to the many new additions and chances to the game, I'll still be looking forward to it.

I look forward most to this.

Cooperative and competitive multiplayer – Up to four players can build up their own cities and economies on any given island map. Players can share resources and citizens, or declare war on each other.

I remember when SimCity came out and I and a bunch of friends on CFC talked about how while SimCity had some cool ideas, it is a shame those ideas got bundled into a bad game. One of those ideas was the idea of player interaction in economics (naturally leading us to talk about how Tropico 4 would've been great with MP where players don't have to share a map, but could still affect prices on one another's islands).

Then again, it is all starting to sound a tad like Anno so I help they keep the charm.
 
It's not a moba, it's similar but the game modes are quite different. They're calling it a hero brawler instead. Never got into dota/lol, but I'll probably end up trying this at some point.

MOBA is Multi-user Online Battle Arena, so yeah Heroes of the Storm is another MOBA (e.g. it has creep waves, towers, heroes), but the design goals are much different than traditional MOBAs that usually have a strong tower defense aspect. It will adhere to the MOBA format in the most general items (already mentioned), but it will have a variety of maps and not be framed in the standard DOTA2 map format, nor in the standard DOTA2 mechanics. So it's still a MOBA, just an anti-DOTA2 MOBA, in my opinion.

The beauty of the new Blizzard MOBA is they are breaking the mold of game mechanics to try to make it both casual, more varied, and less intra-team competitive. There's little wrong with DOTA2 in my book, but Blizzard is trying to make a very original MOBA that isn't derivative of anything already published.

Blizzard has beta applications, if you got a Battle.net account.


Starting tomorrow, World of Warplanes a MMOFPS (hemi-semi flight-sim, ahem, but YMMV) opens officially tomorrow. Its the same general design of World of Tanks.
 
Riot doesn't call LoL a MOBA either, they call it an Action RTS or something I believe. There are probably more terms out there for the genre as well heh.

Whatever term you use, I can definitely understand Blizzard wanting to use a different term, as HotS doesn't play out like your more traditional MOBA/ARTS games, so they don't want people thinking it's just LoL/DOTA2 but with Blizzard universe characters.
 
Except it kind of is. It's gonna have its own thing, like a faster pace... But... In the end... It depends where you are standing when you are defining all these supposedly very different games. For a lot of gamers, and I would even say for most gamers, they're kind of very, very similar. They will be most different to people who are quite involved in the genre. But for everybody else... Well... A top-down controlling of a hero that you level up and you have team mates and it happens on a battleground... and stuff.... yeah... MOBA. Look at all these people not even talking about whether or not this is a moba.
 
DOTA - Drug of the Asian's
 
Castle Story - watched some YouTube on this, looking good, if they can make it challenging

I bought the kick starter - however the current build has problems and progress has been very slow compared with how fast they were coding the game during the kickstarter campaign. (Which lead to expectations of minecraft meets settlers meets dwarf fortress meets stronghold ). feels like they done nothing but 1 year of fixing bugs.

I gave up trying to build a stupid bridge in tutorial island, you have to lay wood vertically and exactly 2 squares apart.
Cant just use wood logs straight on top of brick.
 
DOTA - Drug of the Asian's

Funny cus the best teams are all European. I dunno what the population numbers are but it seems a super popular game in Europe.

As far as blizzard's, I do want a moba-esque game with variety in maps and not as high of a skill barrier to entry as dota2. Dota2 takes months to get any good at, it's nuts. So we'll see, but I'm not going to apply for the beta.
 
Funny cus the best teams are all European. I dunno what the population numbers are but it seems a super popular game in Europe.

LOL and DOTA2 have just recently surpassed SC2 in south Korea.
I expect the Asian wall will soon appear in competitive MOBAs very shortly. Those crazy South Koreans
 
"Multi-user Online Battle Arena" is an awful name for a genre anyway, since by itself it is so vague it applies to nearly any MP game.

But is a 'battle arena'. That's very descript.
 
Back
Top Bottom