hiall!
first i need to say that this mod is really great!!! and my favorite one!
thank you very much for your many hours of work though it consumes too much of my time playing it as well
one question:
when i discover new techs (e.g. alphabet) i sometimes get german voices (yep i am from germany) but every time the english text - any chance to get the whole thing in english?
(i have civ4 complete edition installed - don't know if this might have to do with the issue...?)
one crash i encounter with the uploaded game(revolutions turned off):
got a huge map, most of the map revealed through map-trading - currently 21 civs are known/contacted - when i move the caravel closer to the ottoman/roman border they want to make contact - at this time the first contact (roman) is possible and still displays where the second one does not display any more - instead i get a windows error like 'civ4 bts does not function any more...' and can only close the window.
on an earlier state of the game 22 civs were known/contacted (probably one was conquered in the meantime) - when i tried to make a new contact then the game directly crashed.
-->> i use the 0.9.6a light version of the mod, win vista64bit, 4gb ram - but as i can play on (not contacting more civs) i think it should be no hardware or windows issue...
-->is this problem known? any clue for a workaround or a fix as i love to play with so many civs!
i started with babarian civ mod enabled and 20 starting teams/(minor)civs - so if the crash cannot be solved is there a way to limit civs and stop 'barbarian civ mod' from letting barbs turn into civs beyond a certain limit (probably 22 in my game here...)
(mhhh - i just remember that i already played another mod with 36 civs on the world map - so i dont know where the crash/limitation comes from)
thanks for reading this whole stuff - hope its posted at the right place.
to the lor-team:
for this stable and great mod!!! grats and thanks again!
joey9