Before the patch: War weariness in democracies had a large impact in the game. (IMO this was a good thing.) When at war you had to increase your luxury rate every couple of turns for your cities not to fall into civil disorder.
After patch: When I enter a war as democracy all my cities begin celebrating ´We love the King´-day. They keep celebrating during the entire war. 30 turns later I sign a peace treaty, and the next turn most of my cities suddenly stop celebrating. Just by curiosity I enter a new war and they start celebrating again.
This is not just a single occurance, it happens all the time. I keep the luxury rate at 20%, and my number of lurury resources stay the same.
Conclusion: My citizens are more happy when at war than when in peace. War weariness has become war happines. Quite an odd thing for a democracy...
After patch: When I enter a war as democracy all my cities begin celebrating ´We love the King´-day. They keep celebrating during the entire war. 30 turns later I sign a peace treaty, and the next turn most of my cities suddenly stop celebrating. Just by curiosity I enter a new war and they start celebrating again.
This is not just a single occurance, it happens all the time. I keep the luxury rate at 20%, and my number of lurury resources stay the same.
Conclusion: My citizens are more happy when at war than when in peace. War weariness has become war happines. Quite an odd thing for a democracy...