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v21 bugs and crashes

Discussion in 'Bugs and Crashes' started by Dancing Hoskuld, Feb 19, 2012.

  1. Dancing Hoskuld

    Dancing Hoskuld Deity

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    4pm 23rd of Feb is the time stamp on mine so yes you probably have the correct one since the time stamps seem to be local time.

    What does it say in the PythonErr.log?
     
  2. Stormwind

    Stormwind King

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    Rev 1869:

    Traceback (most recent call last):
    File "BugEventManager", line 363, in _handleDefaultEvent
    File "PlatyPingWonders", line 127, in onEndPlayerTurn
    NameError: global name 'pCity' is not defined

    in pythonerr.log

    also TXT_KEY_EVENT_SILKWORM_GOING_EXTINCT instead of flavor text.
     
  3. charlesb96

    charlesb96 King

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    Archer bombard is still not working, the option is there, but nothing on the actions of the unit.
     
  4. strategyonly

    strategyonly C2C Supreme Commander

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    Yeppers i just got it also.
     
  5. Dancing Hoskuld

    Dancing Hoskuld Deity

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    I have put a fix on the SVN and I have not had my coffee this morning yet.
     
  6. strategyonly

    strategyonly C2C Supreme Commander

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    Python error:

    Traceback (most recent call last):
    File "BugEventManager", line 363, in _handleDefaultEvent
    File "Partisan", line 519, in onCombatResult
    NameError: global name 'iX' is not defined
     
  7. krushyn

    krushyn Warlord

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    I've just updated c2c and there is some sound files discrepancy(audiodefines?).After this update i cannot load any save games and BTS kicks me out during loading audio files.
    Any help??
    Edit: I went to SVN and reverted change of audiodefines....now it loads....
     
  8. Dancing Hoskuld

    Dancing Hoskuld Deity

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    A fix is in the SVN.
     
  9. strategyonly

    strategyonly C2C Supreme Commander

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    I need more info than that, do you have logging on, i need to look at "your" audio log.
     
  10. krushyn

    krushyn Warlord

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    Ah well... I did reverting of audio defines(where SVN showed the error) first to be able to play, then updated C2C again because there was a new update and since than it all works fine. Maybe i got in between updates? It was right after 1872. Now with 1873 i didn't get that message again. Sorry but I do not have log for that. My first though was to look at that new Canadian update but i got it straight anyway.There was 10 updates today.I started to update at 7 PM ESTfirst time today.... I am not sure if it wasn't some local fluke in my set of files....
     
  11. KingArthur666

    KingArthur666 Warlord

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    Yeah, this doesn't work for me either. I thought the mechanic may have been removed.
     
  12. Vokarya

    Vokarya Deity

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    Is it the PythonErr2.log? I've attached it to this post.

    Actually, I think the problems are with the FieldGold.xml and init.xml in the Config folder. I'm checking them now.
     
  13. Vokarya

    Vokarya Deity

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    I found that FieldGold.xml is definitely one part of the problem. Updating the FieldGold.xml file (see attached) removes the error message, but I'm still not getting the relations bonus.
     
  14. Dancing Hoskuld

    Dancing Hoskuld Deity

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    The PythonErr.log reports the python error messages. PythonErr2.log contains the traces written in the code.

    You will need to put some traces in it to make sure it is going down the correct part of the if test. Or I can, although that is one wonder I never see.
     
  15. strategyonly

    strategyonly C2C Supreme Commander

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    Does anyone else notice the "hesitation" lately, you try to move some place, but it waits, then moves, just like the pop-up for buildings/units it hesitates also, like its thinking every move it makes but your not moving, its only a split second, but after awhile it kind of gets to ya??
     
  16. charlesb96

    charlesb96 King

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    I though it was just me, or my computer. Glad to see that it is something else.
     
  17. strategyonly

    strategyonly C2C Supreme Commander

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    Another python error message:

    Traceback (most recent call last):
    File "BugEventManager", line 363, in _handleDefaultEvent
    File "Partisan", line 510, in onCombatResult

    ArgumentError: Python argument types in
    CyPlayer.initUnit(CyPlayer, tuple, int, CvPythonExtensions.UnitAITypes, CvPythonExtensions.DirectionTypes)
    did not match C++ signature:
    initUnit(class CyPlayer {lvalue}, int, int, int, enum UnitAITypes, enum DirectionTypes)
     
  18. Koshling

    Koshling Vorlon

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    Yes, it's pretty normal due to emergence of minor civs and revolutions.

    Your CTD is a graphics crash of some sort. Not in the DLL.
     
  19. krushyn

    krushyn Warlord

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    I also have some strange slowdowns... especially when some civ wants to contact me...plus some strange "hangs " after the turn and not related to waiting for other civs .... it is always after they are done and my turn is on.
     
  20. BlueGenie

    BlueGenie Emperor

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    That last "hang" is most likely the autosave at start of your turn.

    Cheers
     

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