v23 Bugs and Crashes

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I'm getting a repeating CTD when I encounter a new leader. I think it's Ho Chi Minh, but I'm not completely sure. I've attached the save game and minidump. On loading, one of my Trackers should be active - move it one space northwest and it will encounter a new civilization; crash follows immediately. I think the issue may be in the Extra Leaderheads package. I did update to SVN 2748 and still got the crash.
 
I'm getting a repeating CTD when I encounter a new leader. I think it's Ho Chi Minh, but I'm not completely sure. I've attached the save game and minidump. On loading, one of my Trackers should be active - move it one space northwest and it will encounter a new civilization; crash follows immediately. I think the issue may be in the Extra Leaderheads package. I did update to SVN 2748 and still got the crash.

It's crashing in the main game engine, not the DLL so it's almost certainly a graphics issue. Most likely there is something wrong with the leaderhead of the leader trying to contact you.
 
It's crashing in the main game engine, not the DLL so it's almost certainly a graphics issue. Most likely there is something wrong with the leaderhead of the leader trying to contact you.

Is there anything I can do that will fix it, then?
 
Is there anything I can do that will fix it, then?

Yeah get rid of those extra LH's, i am sure they have the wrong schemas again, which is causing a conflict someplace.
 
Yeah get rid of those extra LH's, i am sure they have the wrong schemas again, which is causing a conflict someplace.

OK, I took out the Ho Chi Minh leaderhead. The game replaced him with Alaric, and it's not crashing. I'll see if it happens with any of the other extra leaders. I know I was using several extra leaderheads in a game not too long ago without crashes.

Edit: It's happening with another leader. I'll have to pull all the extra leaderheads.
 
Not sure if this is a bug or what, but Culture(Haitian) is providing the "Hopi" resource.
 
Question: Why is it that the movement left indicator (the thing that goes green yellow red) doesn't show next to the flag?
 
Question: Why is it that the movement left indicator (the thing that goes green yellow red) doesn't show next to the flag?

Are you talking about the Health indicator above the unit?
 
Are you talking about the Health indicator above the unit?

No the movement one (based on how many moves you have left for the selected unit) for next to the nationality flag NOT the one in the spinning white circle. Anyways, I had an MAF (REALLY gotta upgrade my RAM) so I restarted and the problem solved itself apparently. Thanks for responding.
 
CTD happened twice. Just end the turn.

I'm afraid I couldn't reproduce your cash (turn played through ok for me from your save), and the minidump is highly suggestive of corrupted memory in a city object, which isn't very helpful (doesn't tell us anything about how it got corrupted), so I'm afraid there isn't much I can do.
 
Hydro, your new water pollution free buildings are determined by air pollution mechanic, not water pollution.
 
Olive Pickers Camp gives 1 more food than Olive Orchard does. Intentional or a mistake?

JosEPh
 
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