strategyonly
C2C Supreme Commander
was going thru Space v9 map and i could not find and "horse" resource??? i need that for my Bandit Riders, i use them to invade, then come in with the army and take over the city, lol . .
just tried it, worked for me. .Not sure what is going on with SVN but I can't update now.
Okay will try a 3rd time then.just tried it, worked for me. .
The problem with the dogs is, I suspect, a problem with the See Invisible AI mechanism - I think it's not selecting units correctly and gets stuck in a loop of continuing to think it selecting a 'see invisible for phasing type' unit but is actually selecting a 'see invisible for camo' type unit so it continues to think it needs a 'see invisible for phasing type' because it never satisfies its demand correctly AND it doesn't understand that the dogs don't because it's got a problem referencing the type correctly through the whole sequence. It's supposed to just figure out that there ARE no units that can fulfill that role right now and accept that, though it would send up a warning for each unit type it couldn't fulfill, which would be numerous throughout the game as many invisibility types aren't in play for much or even all of it yet. Pretty sure someone thought that the warnings were a sign of a real problem rather than just letting us know it was doing as it was supposed to be. (They're a warning that CAN indicate a real problem if its applying to other AI types.) Something was done to keep the warnings from happening and its likely part of the problem here with spam.Doesn't the AI mostly only use the UnitAI tags to pick units?
Has anyone tried changing or taking away UnitAI tags from units that get spammed?
@Toffer90 didn't got to add text for it yetIs the free promotion text ever going to be fixed? Luckily I remember which Great Wonders give free promotions and which don't but it is a little weird not having it say.
i think it just might be the map itself???see my post above, on Spacev9, after update, still cities delete all my queue from all the units i have listed there .. .
Its not related to scenario, upload save.i think it just might be the map itself???
look at the save above, its there, thx. .top of pageIts not related to scenario, upload save.
Could be some mistake in refactoring
I looked at the save, but I didn't understand what the issue was...look at the save above, its there, thx. .top of page
I have in most cities (see pic) about 80 in queue of the cities, after this turn it goes to research in most cities ..I looked at the save, but I didn't understand what the issue was...
You said research went nuts and something odd happened to your build queues that contained units...
In the save your cities were mostly producing buildings and nothing weird happened to research when I passed turns.
You'll have to explain in more detail how to reproduce "it", what "it" is; and what to look at in the save.
Ah, yeah, they require sulphur, your only source of sulphur is that you import it from Persia, and that trade deal expires the next turn, so you lose sulphur and can no longer train grenadiers.I have in most cities (see pic) about 80 in queue of the cities, after this turn it goes to research in most cities ..
oh geez, i forget there is no longer a thing that says they stopped the trade deal // /Ah, yeah, they require sulphur, your only source of sulphur is that you import it from one of the other players, the other player cancels the trade deal when ending the turn in that save, so you lose sulphur and can no longer train grenadiers.
after further review (NFL reference, lol) see pic i do have sulphur mined. . .but it doesnt show up in the foreign adv ..oh geez, i forget there is no longer a thing that says they stopped the trade deal // /