Might actually let it trigger off all pantheons, might be overpowered, but we're talking about Venice here.If you're willing to bother, then different types of yields on the luxuries would be great.
Basically, its a UI that goes straight on top of luxuries. It isn't technically a [insert normal improvement type here] so it won't work with some beliefs/policies/whatever, but perhaps we need a reason to not build it on every luxury ever, yeah?
As for yields I think just going with a standard model is easier, and probably fairer.
Well Guilds seems like the most appropriate place thematically, and that would help with their scaling issue for not having a huge empire all the time (some free yields to the UA might be necessary...or just give the MoV a unique town). That might not be the best place gameplay-wise though. I don't have the tech tree in front of me right now![]()
I'm not even sure a guild is the right word we're looking for, but anything I can think of unlocks around medieval or early renaissance.
Yeah some adjustment of the UA would probably be required.