[SCENARIO] Vertical Solar Sistem Map

Is this Map ready now to be included in the Main Mod?
 
Is this Map ready now to be included in the Main Mod?
Most likely.

@TPEHEP there is one of civs placed near natural wonder meaning they get 400 gold on first turn.
Is that intentional, as in other civs would get a lot of gold from discovering natural wonders anyway?
 
Then I will see if ThunderBrd will include it.
 
i dont mind, but make sure that the owner has his/her own thread in the map section (i believe), and any complaints/comments will go to that person, and NOT again NOT the C2C modders . . .
 
I found some errors with this map: There are ivory resources on the map but ivory is no map resource, it should be replaced by elephant. As a side effect I never saw wild elephants on this map.
There is also an error with a sea tile south of Arabia (see arrow on attached screenshot). Somehow rafts cannot travel there so something seems to be wrong.

Added: The same thing: Common Clay is not a map resource and should be replaced by Fine Clay.

Added even later: Along the coast of Africa starting from the marked one there are a number of tiles that should have been Tropical Coast but are in fact Tropical Ocean.

Arabia2.jpg
 
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Somehow rafts cannot travel there so something seems to be wrong.

As I understand it, crossclayton did it on purpose. So that in the early stages it is impossible (very difficult) to make a round-the-world trip. Similar places are in the California peninsula and near Kamchatka. I decided not to correct it.

As a side effect I never saw wild elephants on this map.

Most of the resources (metals, animals, clay, gems, etc.) appear on the map by events, I do not see any problems in this.
 
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