Thunderbrd
C2C War Dog
The only 'bug' I feel exists here is the silent destruction of the units in the city when the barb city becomes a nation. That's unfair, imo.Not sure if that is a bug. It is what I would expect.
The only 'bug' I feel exists here is the silent destruction of the units in the city when the barb city becomes a nation. That's unfair, imo.Not sure if that is a bug. It is what I would expect.
Misplaced unit? Can you show save?I have made contact with the English while in Industrial age. The strange thing about it is that the English live on another planet! I can see their capital on the Minimap.
There is Earthlike planet.Here is a save with England freshly revealed. When I try to repeat this with the save before then I don´t get contact to England again (only tried one turn).
Btw., I am so dominant in this game because I started with the faulty 38.0 where my opponents didn´t found new cities. In fact they still don´t do, only newly emerged civilizations expand. As I wanted to focus especially on space with this game this wasn´t a big issue for me so I didn´t start a new game again.
There is World Wonder(s) that lets you contact all not contacted civilizations.
The problem is hes in Industrial eraA signal from outer space. We are not alone!!!
For that, it was done exactly as it was done.![]()
Do we need to remove latitude/longitude restrictions for animal spawns on this map?
Yep.This also mean that the building restrictions are off too.
I guess woolly mammoths aren't tied to latitude.As far as I can tell, animal spawns are working fine on this map. I have been getting Woolly Mammoths (or whatever they are called in game) along the North edge of the Earth map.
All latitudes and longitudes were simply commented out in my file.I just used the Mammoth as an example of something spawning where it should. As far as I can tell, everything is already spawning correctly. I could be wrong, but that is my current impression.
I looked at your Spawn Info file, and it does have restrictions on latitude and longitude - at least it does for the Jaguar, the very first animal defined. Also, it is built for a very different map than this one, so how could it possibly work with this map? Unless Lat and Long are able to be set for a map in the worldbuilder, this file could not possibly work.
It will be adressed, but atm it's hard to say how long until that happens.Guys, here is a question. The spawn of the city of barbarians in space (on the tiles of space) leads to the freezing of the game. They are spawning near the sources of fresh water - ice feature.
Actually the question is - this bug is planned to fix in the nearest future (spawn or at least crash) or should I remove the ice from the map until better times?
It will be adressed, but atm it's hard to say how long until that happens.
Our Dll modders are quite preoccupied with RL and some very serious bugs in fundamental AI systems that atm completely breaks the AI, effectively paralyzing them.
It might be addressed within the week, tops two weeks I guess.
@TPEHEP I don't want to worry you, but your map is broken:
It is impossible to get past Alien Earth and its missing Orion Arm.
Deep Space settlers can't go to transtellar space.
Worldships can't go to Moon/Cislunar/Earth map categories.
@TPEHEP its missing Orion Arm