Vincentz Mods [Modular] 2.7

Up to 600AD and neither Jungle camp nor Tannery ever showed up. Not even in world builder.

Some thing else is missing, or Assets\Modules is not the right path. :/

JosEPh
 
Up to 600AD and neither Jungle camp nor Tannery ever showed up. Not even in world builder.

Some thing else is missing, or Assets\Modules is not the right path. :/

JosEPh

Put a copy of YOUR modules with Jungle Camp in it here, so then maybe someone might take a look at it.
 
This the only Modules folder I have in RoM1.03.

And this is the Config file:

Code:
[CONFIG]

; Modular XML Loading
ModularLoading = 1

; Skip Main menu
SkipMainMenu = 0

; Custom Art from user folder is not loaded
NoCustomArt = 0

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 0

; No Custom Scenario option in main menu
NoCustomScenario = 0

; No team play allowed
NoTeams = 0

; Always start in the standard era
ForceStandardEra = 0

; Scenario file (Single player)
ForceScenario = 0

; This mod is only for single player games
SinglePlayerOnly = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = Rise of Mankind1.03

; Description of Mod
Description = Generic Mod

I just noticed that after playing last night I now have 2 config files; 1 labeled Rise of Mankind (above posted config) and a 2nd labeled Rise of Mankind1.03

Rise of Mankind1.03 has this:

Code:
[CONFIG]

; Modular XML Loading
ModularLoading = 0

; Skip Main menu
SkipMainMenu = 0

; Custom Art from user folder is not loaded
NoCustomArt = 0

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 0

; No Custom Scenario option in main menu
NoCustomScenario = 0

; No team play allowed
NoTeams = 0

; Read Game options from XML, not .ini
ForceGameOptions = 0

; Always start in the standard era
ForceStandardEra = 0

; Scenario file (Single player)
ForceScenario = 0

; This mod is only for single player games
SinglePlayerOnly = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = Rise of Mankind1.03

; Description of Mod

There is now a Rise of Mankind .ini file too.

I uploaded it too.

Thanks for any help given.

Edit; I can't get it to upload though. :/
Edit2: Opened it with notepad. This is what it contains:
Code:
[CONFIG]

; Skip Main menu
SkipMainMenu = 0

; Custom Art from user folder is not loaded
NoCustomArt = 0

; Custom XML and Python from user folder are not loaded
NoCustomAssets = 0

; No Custom Scenario option in main menu
NoCustomScenario = 0

; No team play allowed
NoTeams = 0

; Read Game options from XML, not .ini
ForceGameOptions = 0

; Always start in the standard era
ForceStandardEra = 0

; Scenario file (Single player)
ForceScenario = 0

; This mod is only for single player games
SinglePlayerOnly = 0

; Allow public maps to be used with this mod
AllowPublicMaps = 1

; Mod Image file
ImageFile = 0

; Name of Mod
Name = Rise of Mankind1.03

; Description of Mod
Description = Generic Mod

JosEPh
 
I would need to see the RoM 1.03 folder and the modules folder, then I can get it working.
 
RoM1.03 unzipped is 108Mb.

RoM1.0 zipped is 38,961KB

RoM1.03 Patch/update is 1.916KB

I don't think I can upload that much. Maybe I'm not understanding what you will need?

The XML folder is 13MB and the Python Folder is 687KB. The Art folder is 86MB. res and Sounds make up the last 2 folders.

There was still a site that zappara used that still hosts RoM1.0. I'll search for it. The RoM1.03 patch might be small enough to upload.

JosEPh
 
we should have all earlier RoM versions in a torrent-base... (ok,ok I'll stop tormenting torrenting y'all)
 
Civilization Fanatics' Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Modpacks
Reload this Page [BtS] Rise of Mankind

The Alternate D/L site is Rapidshare it still has RoM1.0 hosted.

JosEPh
 
we should have all earlier RoM versions in a torrent-base... (ok,ok I'll stop tormenting torrenting y'all)

I agree.

I had almost all versions at one time. But in March when I built this new computer I purged a lot of the "betas" and accidentally some of the pre-1.0 versions.

:sad:

JosEPh
 
RoM1.03 unzipped is 108Mb.

RoM1.0 zipped is 38,961KB

RoM1.03 Patch/update is 1.916KB

I don't think I can upload that much. Maybe I'm not understanding what you will need?

The XML folder is 13MB and the Python Folder is 687KB. The Art folder is 86MB. res and Sounds make up the last 2 folders.

There was still a site that zappara used that still hosts RoM1.0. I'll search for it. The RoM1.03 patch might be small enough to upload.

JosEPh

What about making the copy of RoM folder in Desktop, then going in it and deleting everything except for ini files and Assets folder.
Then going into Assets folder and delete everything except for Modules and XML folders?

That may help a bit.
 
Forgot to add next steps:

Then zip that new RoM folder and upload it here.
 
Maybe it's the art folder that houses the problem?

In WB I looked for JC and Tannery in the Buildings list and they were not there. So if there's no art there may be no display?

@os79
Wouldn't it be easier just to D/L RoM1.0 from Rapidshare? And I can uplink the RoM1.03 Patch, I think.

JosEPh
 
I hope this works.

JosEPh
 
Rapidshare link please? Then I'll use the patch, and see if I can't get it to work.
 
I don't type as fast as most of you all. And I have Satellite DSL so uploads are slow.

Plus the uploads list at the bottom of my posts instead of the top. ;p

Remember I'm "Old and slow.......watch out!" :D

If you all can make this work (and I have supreme confidence in your abilities) it's gonna be Sweet!
 
I downloaded RoM 1.0, but it seems to have bugs, because the clean RoM 1.0 Civilopedia won't even open for me, it gives python exceptions.
 
There were a total of 3 patches for 1.0 that zap put out. 1.03 being the culmination of the previous 2.

I didn't even look at the civilopedia. And I would have to go back to page 1 of RoM download thread to see what zap fixed/added back then.

The RoM1.03 patch zipped was 1900+KB when I uploaded it it was 1.87MB so hopefully it was all there. But I'm no expert by any means.
 
I just tried RoM 1.0, before any modules or Patches, and the Civilopedia was broken.
 
I removed the Rise of Mankind config file leaving just the Rise of mankind1.03 config with Modular changed from 0 to 1. I tried to load the Mod. I got several XML error msgs about Paved Roads, Highways, electric rr etc and then it crashed with CIV BtS failed ...etc ...Send report to Microsoft? popup.

SO apparently last night I was playing 1.03 WithOut modules turned on. With Modules turned on now it's unplayable. (I removed the RoM config leaving just the RoM1.03 config file.) < sigh>

Is it a lost cause?
 
Do not lose hope JosEPH II, it's a fairly easy fix, but will need some time, patience and all the files needed to get regular RoM 1.03 working.
 
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