This is my first time trying this VP mod, I play multiplayer on LAN with a friend and we always play prince level. (no one gets advantages/disadvantages - even playfield)
I find this to be kinda broken ...I started near Zulu (as Arabia) and I knew Shaka would attack eventually so I was ready - but his units are ridiculously broken.
One of his spearman could wipe out my archer in one hit. So my entire army was gone quickly. Conversely, 3 hits from 3 of my spearman would bring his swordsman down only to 50% health.
This seems pretty unfair - are the units more properly balanced on other levels ? (Cheiftan.. ?)
I tried VP Mod because I wanted to play vs smarter AI - but if their units are all 4 times as strong as my same unit - that seems off.
Also I had an archer in a city and it still took damage as he attacked the city - is this normal ?
Thanks !
Yes, units are balanced. Vanilla units were completely unbalanced in favor of ranged units. You could just defend yourselve with few archers agains an army of warriors/spearmens.
In VP, ranged units are far weaker. You are supposed to have melee units between the ennemy and your ranged units, becauses your archers will just die at the first attack.
Particularly as a beginner were you will frequently to mistakes, spearmens and horsemens are your go-to units, rather than ranged one that will just die.
About units in garnisons. In VP, they take damages when the city take damages. However, the damage are shared between the units and the city, so you SHOULD have units in garnisons. City without garnisons fall pretty easily to few melee units if your don't have walls.
In short, a lot of reflex of vanilla are counter-productive in VP:
+You should prefer melee units to ranged units, except when you have enough melee units to protect them.
+You should put almost full life units in a city to protect it.
+Taking a city with 3 spearmens is feasable (if the city has no walls and no garnisons).
Also, the AI does NOT have any direct bonus to combat units.
Scaling with difficulty, it has:
+A little more units
+Cheaper units.
+More XP to units.
But nothing else.