Warhammer FB Mod

What race do you play in Warhammer FB? (you can select more than one)

  • I don't play

    Votes: 117 22.8%
  • I play Warhammer 40k

    Votes: 115 22.4%
  • I play Lord of The Rings

    Votes: 30 5.8%
  • The Empire

    Votes: 87 16.9%
  • Brettonia

    Votes: 53 10.3%
  • Orcs and Goblins

    Votes: 64 12.5%
  • Dogs of War

    Votes: 19 3.7%
  • High Elves

    Votes: 71 13.8%
  • Dark Elves

    Votes: 54 10.5%
  • Wood Elves

    Votes: 46 8.9%
  • Dwarves

    Votes: 74 14.4%
  • Chaos Dwarves

    Votes: 22 4.3%
  • Lizardmen

    Votes: 49 9.5%
  • Beasts of Chaos

    Votes: 22 4.3%
  • Hordes of Chaos

    Votes: 45 8.8%
  • Skaven

    Votes: 62 12.1%
  • Ogre Kingdoms

    Votes: 19 3.7%
  • Tomb Kings

    Votes: 44 8.6%
  • Vampire Counts

    Votes: 58 11.3%

  • Total voters
    514
Exceptional, and boy do they look hard.
 
seZereth said:
Hi there, as my sparetime is rare, i give my button files (for adobe photoshop) with this link. they should be self explaining. so duke can do some buttons for units in the style i used by now. (for the exotic units you should use screenshots (cutting out the model ;) ))

Thx for that, my sparetime´s short also but i´ll try to rework some buttons, to fir into your Warhammer style.

For a Norse-Flag try to find something from Bloodbowl, have a look here http://www.specialist-games.com/bloodbowl/rulebook.asp, what your searching for may be in the teams and players section. ;)
 
Ploeperpengel said:
Good tip but the Norseflag there is just a rune carved in stone.

Yeah, i know, but maybe you can find something better from bloodbowl.

And I really love those Gladeguards! Great elven heads :goodjob:
The background of the button does also fit very good.
 
FANTASTIC stuff ploe!!!
I think next release could be a real great one with all the new races. But until there our non art guys have to work a little bit harder ;)

but perhaps this thing (didnt test it yet) could make their task a little bit easier ;)
 
well, cant say anything else like this:
"FANTASTIC stuff ploe!!!
I think next release could be a real great one with all the new races. But until there our non art guys have to work a little bit harder" ;)
 
Ploeperpengel said:
Swordmasters of Hoeth are posted!
JP I wanna see you dance now!

:banana::banana::banana::banana::banana::banana:
NICE!!!!
(SM's are my fav regular unit in WH)

and I'm done with all my final projects, so I've started working on the mod again.
By Wednesday or Thursday, I wanna try and do the following:
a) Fix any crashes (Do they only happen when age advances or other times?)
b) Add wood elves and high elves
c) put in all the buttons I have

Doan't know how it'll go, but I have a lot more free time now, then the next week, schools out, so I have even more!

good work guys
 
Thought you like it.:D

Made Highelfswordsmen and Spearmenmilitia with shields. Also fixed the older Spearmans helmet!



And an Officer:




Tiranoc Chariot's in progress.

Btw JP did you already dl the Darkelf Executioner? Don't forget that one although it may be updated cause I know now why the helmet did show so dark. I'll do the norseflag in this week too.

Have a nice Walpurgisnight you all!
 
Hey I haven't checked out this mod. It looks like you guys are doing good. :) What's coming up in the next version and when's it coming? From the models people are making for it, it better be awesome!
 
Civmansam said:
Hey I haven't checked out this mod. It looks like you guys are doing good. :) What's coming up in the next version and when's it coming? From the models people are making for it, it better be awesome!

Next version will (hopefully) have a basic version of all the races (each will eventually have all unique units-though they won't all be in the next version obviously) plus magic spells, magic items, completed tech tree and three flying monkies! We, no monkeys, but everything else yes. And It'll (hopefully again) be out by the end of may.

It'll be sweet, no worries.
 
I love those elven units Ploep :goodjob:

@JP I´ve started to work on the new buttons for the magics, even though I don´t have a lot of freetime right now (University sucks :cry: - well not really :) ). Since you want to include buttons in the next beta I think i´ll have to finish them all (or most of them) by wednesday ;)
I´ll post 'em if i think I got enough.
 
Duke van Frost said:
@JP I´ve started to work on the new buttons for the magics, even though I don´t have a lot of freetime right now (University sucks :cry: - well not really :) ). Since you want to include buttons in the next beta I think i´ll have to finish them all (or most of them) by wednesday ;)
I´ll post 'em if i think I got enough.

Don't worry about it, I'm just over my hard week of uni. If you don't get them done, no big deal, I'll only include what I have, and if not everything has a button, no biggie.

Ploe: those highelves are sweet :goodjob: The amount of detail you put into each one, seriously, is awesome.

Everyone seen nevare's RR mod? I'm thinking it might be a good thing to adapt for our uses (after the next public release) since psychology is such a big part of WHFB. It could be expanded further of course. I'll test it, and if others do too and tell me what they think, it'd be great.
 
Did some woodelves, started a simplier approach on them, inspired by some gladeguard miniature photos.



They still need buttons, but as Ploe did such a great background for his glade guard archers button, i think we should keep it for the others too.

P.S: the Screenies are not really representative.
P.P.S: I found a good model for a orc head, low poly, but still a little bit too long nose. and i found out that it will be easy doing goblins too. So i think we can have some orcs in next release too :P
 
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