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Warhammer unit request: Chaos Dwarfs & Hobgoblins

I think that the Chaos Dwarfs are an important part of the warhammer mod as are skaven. they both need to be included in the mod at some point, if anyone has any info about if anyone is creating these civs then let me know.
 
What happened to saying please?? Feh! Kids these days. Anyways, as you can probably see if you look through most of this thread, the Chaos Dwarves and their Hobgolbin slaves are being made by Aaglo mostly, though Kinboat posted a rough preview a while ago. Anyways, at the pace Aaglo has been going, the Chaos Dwarves should be completed soon-ish and will be included in the next WH2 patch.

And as for skaven, there's a thread buried somewhere showing a basic rat-man model, so a couple of people are working away at those, though I haven't seen any progress since that first preview.

Oh, and welcome to the forums and what-not. :)
 
Hi.

I decided to give a try with a wolf-rider hobgoblin. Now, this is a preview of the first version. How does this look? I'm not sure about the animating of this thing, but we'll see what comes of it. Eventually. But let's first make a model (or should I just drop it?).

Also, should the attack anim include some sort of biting action from the wolf? If so, then I have to make some adjustments on the wolf's head - and the look of the head will propably change a bit.

So, suggestions are welcome :)

[EDIT]: Oh, I almost forgot.
What kind of clothing do you see fit for this hobgob to wear? Meaning, what kind of colours - and is that puffy-cotton-candy this preview has what you want?
 
Looks great, good models. Some things that stick out:
- the wolf is kinda light in color.
- Axe is green.
- hobgobbo could probably sit just a little closer to wolf's head.

I don't think biting action is required, but you may have some difficulties making the axe attack look like it has any chance of reaching an enemy.

As for coloring, I think it looks good. It won't be in key with the archer and sneaky git but I'm not sure if that's a problem. A warrior would wear more armor anyway so a simple robe would look silly. Maybe add some black though. Perhaps the sleeves? It would look like he's wearing armor over black clothing.
 
Aaglo, the unit looks good, id keep on going with it. As for the wolf's action i reckon biting would be a good idea but lets see how the unit progresses first, its not really that essential to the unit.

Keep up the good work :goodjob:
 
I'm indifferent as to biting wolf, if you want it, add it, but I won't cry if you don't. :)
The tail look more reptilian that wolfshaped, wolves have more cigarlike fluffy tails. Otherwise I agree with Drift. :)
I'm amazed in how much you're improving making these humanoid figures. :goodjob:
 
The wolf's tail looks, well, wrong. And I think the whole wolf is a bit too massive.

Shouldn't the shield be a bit higher up on the hobbo's arm?

It's got the potentially to be magnificient, but needs some refinement.
 
awesome!

the only thing that could be changed is that the wolfs tail shoudl be more bushy

other then that, i love it! :D
 
though a wolf riding archer, ala a hob-gobla khan, would be very kick ass as well ;) :D
 
As others have said before me, the tail needs a little bit of work.

However, I think other than that the unit looks great. The hobgobbo is nicely done, and I think the wolf looks pretty good. I'm looking forward to seeing this unit when its completed. :)
 
Thanks for the input :)
Some comments on the comments:
- I'll make the tail thicker (I made the tail by looking at the wolf rider models shown in the first page - they seem to have a flat almost-reptilian tail :p )
- I'll make the wolf a just a bit darker
- The axe isn't green. It's yellowish green ;) - propably a grayer colour would be better here.
- I think the wolf should be massive, after all it is a war wolf that is used as a steed - not some half-starved loner who wouldn't be able to carry a saddle (let alone a rider) :p . I propably could thin the legs a bit to make it look faster
- The shield is a buckler-type small shield, which center is around the wrist/fist -area. So I think that I'll leave the shield where it is right now :)
 
Hi,
here's an updated version. Changes:
- tail
- wolf's head (included a moving jaw for a possible bite)
- wolf's legs are a bit thinner
- hobgoblin is moved a bit foward in the back of the wolf
- edited colours (wolf's fur is darker, axe is gray)
- added some length to the axe
- added some spikes to the buckler-shield
 
Don't know if it's visible on civ-scale, but the wolf's fur is a little too grainy. Other than that, I'd say it's ready for production. :goodjob:
 
That's it. The color is fine, better than pure grey.
 
Maybe the hear should be a bit wider? ED's wolfs in the mod have wider heads.
 
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