It seems odd that they'd go to the trouble of building a copper mine and then not connecting it to anything. It's the difference between warriors and axmen after all.
Thedrin said:You couldn't give me the location of the copper mine in that screen shot, could you? I've been looking for ages and I can't find it.
Thedrin said:I doubt it. Since the worker is improving the tile that screen shot wouldn't be proof of anything. Secondly, and more importantly, that hill has forest or jungle. If there were a mine on it the vegetation would have been removed.
DrewBledsoe said:PLEASE tell me that's settler lvl, or a world builder rigged game...late medieval tech (all of them available) in 450 BC !
Thedrin said:You couldn't give me the location of the copper mine in that screen shot, could you? I've been looking for ages and I can't find it.
seady said:Is there a bug that means razing cities no longer occurs? Or is that deliberate?
wioneo said:I thought that you couldn't capture size 1 cities...
A size 1 city is not automatically razed if it:wioneo said:I thought that you couldn't capture size 1 cities...
I have got British as my capitulation. I raze one of their city before.Jaybe said:A size 1 city is not automatically razed if it:
Has EVER been greater than size 1, or
has ever had an expanded culture border (perhaps under a different civ).
You CANNOT raze a city if you have that option set when you set up a custom game.