Your logical fallacy is: http://www.logicallyfallacious.com/index.php/logical-fallacies/30-appeal-to-extremes We're discussing Apollo specifically in BE, not any theoretical game in the future where the difficulty levels can be completely reworked to suit an imaginary scenario you're making up. There is nothing stopping Firaxis introducing new difficulties. Do you think Firaxis should? Would BE benefit from the granularity provided by CiV's eight difficulty steps? Or was eight too many to make a meaningful distinction between each difficulty level? Would seven be a good compromise? You're the one who called Emperor "mid-range", not me. Let's not try and make your own logical faults other peoples' problems. You want to stay on topic? Start contributing, and stop spending the majority of your post trying to attack my character, please.