Chefofrats
Prince
The only things I really miss are not related to the gameplay itself.
The first is the Replay feature after a game ends. It felt epic to see how my empire grew over millenia. The timeline introduced in RF does not really make up for the lack of a proper, map-based replay.
The other is the city view, bringing a more human dimension to an empire-building game.
One thing I do not miss at all and would hate to see in the game again - the ridiculous stacks of doom so many people around here seem to love. It was just such a primitive and cheesy way of waging war, reducing it to what was basicly a zerg or a schwartz-size contest:
The first is the Replay feature after a game ends. It felt epic to see how my empire grew over millenia. The timeline introduced in RF does not really make up for the lack of a proper, map-based replay.
The other is the city view, bringing a more human dimension to an empire-building game.
One thing I do not miss at all and would hate to see in the game again - the ridiculous stacks of doom so many people around here seem to love. It was just such a primitive and cheesy way of waging war, reducing it to what was basicly a zerg or a schwartz-size contest: