What video games have you been playing? ΚΔ (24)? More like ΚΔ,Ζ,ΤΞΕ!

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Someone in the CozyGames subreddit reccommended Final Fantasy XIV as a social cozy game. I've never tried the FF series, but installed that last night -- it's free to play for a certain time period.
Cozy... eh. Depends strongly on your group. Alone, no. With people who take it seriously, no. With people who just want to hang out and have fun and be chill, yes.

Bear this in mind: If you buy the game and connect it to your account, it will override your free trial and you'll immediately start paying for a subscription. I would put it off as long as possible. But also keep in mind that the trial version locks most of the social mechanics, so if you don't already have a group outside of the game, it will be difficult finding one in game.
 
Cozy... eh. Depends strongly on your group. Alone, no. With people who take it seriously, no. With people who just want to hang out and have fun and be chill, yes.

Bear this in mind: If you buy the game and connect it to your account, it will override your free trial and you'll immediately start paying for a subscription. I would put it off as long as possible. But also keep in mind that the trial version locks most of the social mechanics, so if you don't already have a group outside of the game, it will be difficult finding one in game.

Thanks! I'm trying to explore discord as a way of gaming with people again. Haven't played online (outside of Among Us) since the 2000s when I was part of a Star Trek gaming clan, StarFleet.
 
Suzerain: Kingdom of Rizia: It's good to be King.

Spoiler Potential Spoilers :
The portents of war on the horizon seem to have cleared. Our relations with the Duchy of Pales in the south, chilly at best since the start of my reign, have thawed remarkably quickly. We had had a dispute over an offshore natural gas field, and the Alliance of Nations, disappointingly, ruled against us in arbitration, giving the Duchy full control even though 52% of the field should have belonged to Rizia. But we abide by international law, and rather than behave like a petulant child as the dictator to our northwest is prone to, we abided by the decision.

Thankfully, the Duke was just as handsome as he was a tough negotiator, and the potential internal strife caused by my daughter's pending betrothal to a divisive local duke was averted, as she was instead convinced that perhaps it wouldn't be so bad to marry the most eligible bachelor on the continent - and matrilineally at that. Thus the royal wedding bells have sounded, our southern border is more secure than ever, the alliance of monarchies strengthened, and "Duke Dashing" as the press calls him is already winning over Rizian hearts, including that of Her Royal Highness the Princess of Rizia and Grand Duchess of Pales, Vina Torus. Quite the relief for her father to have found a groom who seems to be accepted by everyone.

Sadly, the dictator to our northwest, "President" Smolak, has again reneged on his agreement to return the lands temporarily given to his realm to administer by my father, the late King Valero, and the Alliance of Nations has been swindled into approving his proposal to decide the fate of the territory by referendum, rather than returning it to Rizian rule, as specified by legally binding documents. As if that dictator would ever administer a fair election. At least our democratic-socialist neighbors in Morella saw through his lies and didn't fall for the "I love democracy!" cries from the most oppressive ruler on the continent.

The people also seem to appreciate my benevolent rule. Increased healthcare and education funding is improving their lives, a new state-of-the-art hospital has opened, and our energy supplies have been strengthened by new hydroelectric dams and a coal mine. Although energy production may have been over-done a bit, as prices are now falling significantly, and the economy is threatening to spill into a recession as well. Still, we have confidence that the Kingdom will weather this, with a gold mine scheduled to open next year that will supplement the treasury handsomely, a thriving shipbuilding sector, and a new small arms factory that will both ensure our own supply and allow the possibility of exports. International reports tell us that we're keeping up in standards of living, and the people seem to recognize that they could hardly choose a better leader than their enlightened King Romus Torus.

Compared to my Sordland play-through, it's going remarkably well. I keep expecting something to implode, but it hasn't. Sure, we keep losing cases in international decision-making venues, but as President of Sordland I was facing almost constant protests in the street of moderate-to-high severity, mostly over my economic mismanagement and ethnic tensions, before a catastrophic military conflict. Here I was expecting the anti-monarchists or ethnic tensions or the quarrels with neighbors to blow up at some point, but thanks to fair rule, a stiff upper lip, prudent economic decisions, diplomatic outreach, and some amount of luck, it hasn't happened.

Yet.


Spoiler Unpublished Column for Rufus Grogg's Royal Gossip :

Editor's Notes: As this piece seems unfitting for publication at this time given Princess Vina's wedding, we will instead publish Part Two of Rufus's commentary on Vina's choice of dress.

The Palace has issued no comments on rumors that the King was seen conferring with his Secretary of War, Duchess Azaro, in the gardens late at night the day before the Royal Wedding.

Rumors about the two first began to spread after a photographer allegedly captured a picture of Duchess and King at an old military fort, although the picture has not yet come to light. The King was later rumored to have been spotted in a private club belonging to House Azaro, which would be an unusual choice of venue for official business.

It has now been over a decade since the untimely demise of the great Princess Lena, with little to report in this column. Could it be that the King has moved on? With Duke Dashing and Princes Vina now accounted for, we'll be sure to keep you posted on any developments.
 
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Have had no luck getting into FFXIV -- servers always seem to be full when I try getting in. Have been enjoying Lonely Mountains: Downhill demo, especially while playing the Tony Hawk PS2 soundtrack. Will definitely buy, though I'll wait for the summer sale to see what happens there.
 
Trial users get put into a queue, but it shouldn't take any more than a minute or two to get in. Then again, I was playing on a Euro server.
 
Trial users get put into a queue, but it shouldn't take any more than a minute or two to get in. Then again, I was playing on a Euro server.

I'll try again during the week when it's less prime-time. In the meantime, I picked up Lonely Mountain: Downhill and Driftwood on a bundle sale. :D
 
I've finished Rizia. Highly recommended. Better than the base campaign, IMO.

Spoiler Spoilers! :
When I last wrote, the royal wedding bells had chimed, and the Crown Princess had just married.

But secretly, unknown even to the royal family, the King has also just married. After a discreet courtship, the King and the Duchess Lucita Azaro, leader of the second-most-powerful of Rizia's royal houses after her father's retirement for health reasons, were wed in secret by the highest priest in the land. While the priest noted this was most unorthodox, he agreed that it was preferable to having the King living in sin.

All went blissfully well for a while. The royal houses were bound together, the neighboring Duke of Pales agreed to have his lands integrated into Rizia, and the sting of losing our historic leading gold-mining region was altogether lessened.

But then the Duchess announced that she was pregnant, and it was soon learned that it was with a boy.

The King was nothing if not honourable. And one of his promises had been to his daughter, that she would be his heir. Of course, seven years ago, he had never expected to remarry, let alone have a son. In the meantime, Princess Vina had attended counsel meetings, proved her intelligence and insight, and won over the people of both Rizia and Pales - what more could you ask for in an heir? So rather than stick with tradition and roll the dice on his unborn son being just as good of an heir, the King announced that Vina would be his heir as planned all along, counting on the people's admiration and trust in her, and the secure future they would have with her as their Queen.

Unfortunately, once she had a son with the King on the way, the new Queen Consort really wanted her son to be the inheritor of the Kingdom.

Mothers always know best, and King Romus's mother warned him that she had heard of a plot involving his wife. Sure enough, it soon arrived, with soldiers from the Duchess's house using fresh-off-the-assembly line infantry fighting vehicles to break into the palace courtyards. Realizing the game was up, the King ordered his guard to stand down.

It wasn't all bad having his wife stage a coup against him. Their only disagreement was over the choice of heir, and Romus found that his retirement at the court of his daughter and son-in-law was not a bad life. His reputation as a good ruler was no longer at risk, and his family relations were intact. Lucita Azaro was nothing if not competent, so Rizia's prosperity, which he had worked so hard to develop, was also intact. Just think if his cousin Ricardus had been the one to pull off a coup, then Rizia would really have been in trouble.

Most surprisingly to outside observers, the coup wasn't a blow to end their marriage. While one can never fully restore the level of trust that existed prior to a coup, Romus was willing to admit that perhaps this all could have all been avoided if he had been more proactive in conversation. And Lucita was quite generous. Freedom of movement, involvement in his son's life - it really did seem to be the case that if they'd never had a son, or if he'd broken his promise to Vina, the coup never would have happened. And so, once it was clear there was no threat of a counter-coup, they resumed being the royal couple of Rizia, just with different job responsibilities, and Rizia remained strong. Much to the disappointment of Lespia.
 
I've finished Rizia. Highly recommended. Better than the base campaign, IMO.

Spoiler Spoilers! :
When I last wrote, the royal wedding bells had chimed, and the Crown Princess had just married.

But secretly, unknown even to the royal family, the King has also just married. After a discreet courtship, the King and the Duchess Lucita Azaro, leader of the second-most-powerful of Rizia's royal houses after her father's retirement for health reasons, were wed in secret by the highest priest in the land. While the priest noted this was most unorthodox, he agreed that it was preferable to having the King living in sin.

All went blissfully well for a while. The royal houses were bound together, the neighboring Duke of Pales agreed to have his lands integrated into Rizia, and the sting of losing our historic leading gold-mining region was altogether lessened.

But then the Duchess announced that she was pregnant, and it was soon learned that it was with a boy.

The King was nothing if not honourable. And one of his promises had been to his daughter, that she would be his heir. Of course, seven years ago, he had never expected to remarry, let alone have a son. In the meantime, Princess Vina had attended counsel meetings, proved her intelligence and insight, and won over the people of both Rizia and Pales - what more could you ask for in an heir? So rather than stick with tradition and roll the dice on his unborn son being just as good of an heir, the King announced that Vina would be his heir as planned all along, counting on the people's admiration and trust in her, and the secure future they would have with her as their Queen.

Unfortunately, once she had a son with the King on the way, the new Queen Consort really wanted her son to be the inheritor of the Kingdom.

Mothers always know best, and King Romus's mother warned him that she had heard of a plot involving his wife. Sure enough, it soon arrived, with soldiers from the Duchess's house using fresh-off-the-assembly line infantry fighting vehicles to break into the palace courtyards. Realizing the game was up, the King ordered his guard to stand down.

It wasn't all bad having his wife stage a coup against him. Their only disagreement was over the choice of heir, and Romus found that his retirement at the court of his daughter and son-in-law was not a bad life. His reputation as a good ruler was no longer at risk, and his family relations were intact. Lucita Azaro was nothing if not competent, so Rizia's prosperity, which he had worked so hard to develop, was also intact. Just think if his cousin Ricardus had been the one to pull off a coup, then Rizia would really have been in trouble.

Most surprisingly to outside observers, the coup wasn't a blow to end their marriage. While one can never fully restore the level of trust that existed prior to a coup, Romus was willing to admit that perhaps this all could have all been avoided if he had been more proactive in conversation. And Lucita was quite generous. Freedom of movement, involvement in his son's life - it really did seem to be the case that if they'd never had a son, or if he'd broken his promise to Vina, the coup never would have happened. And so, once it was clear there was no threat of a counter-coup, they resumed being the royal couple of Rizia, just with different job responsibilities, and Rizia remained strong. Much to the disappointment of Lespia.
Does this have any war at all? Looks like a series of rigidly set text multiple choices.
 
Does this have any war at all? Looks like a series of rigidly set text multiple choices.
Yes, it does! They added a much more in-depth war mechanic to the Rizia expansion (which was not present in the base Sordland campaign). Looks like it has a decent amount of depth from the Steam screenshot of it:

ss_dfea1cbffe31935c67bbac30c1064d7855a2eca6.1920x1080.jpg


But I was determined not to get caught up in a war. My father had nearly been deposed in a war that went wrong after the Lespians got involved, so I was determined to pursue diplomatic and economic success instead.

It is not a war game though, it's very much about the politics and storyline and balancing (or not balancing) competing interests.
 
Is it known if the computer sides are aware of all decisions of the player instantly? (even those which don't involve info which can be readily leaked or observed).
Trying to establish just how much of the game is following a script by the multiple choices, and how much has some more dynamic pseudo-chance element.
At least in games like Civilization, there are simply way too many things you can do (slightly or not) differently, so there the choices very quickly allow for a unique game. Would this really not be a repeat and feel like one, after just 3/4 games?
 
I lost about 5 hours to Infection Free Zone yesterday. It's a base-building, survival management game, with *groan* zombies. If you've played something like They Are Billions, you'll be familiar with the basics of Infection Free Zone already: Build a settlement, gather resources, defend against periodic attacks by brainless enemies. The gameplay and UI seem okay, so far. The bog-standard gameplay loop of resource gathering during the day and fighting off 'infected' at night is... okay, so far. It doesn't seem to require too much micromanagement. But if I get tired of it after a short time, I can't be too shocked. Also, the game is in Early Access, which is a red flag all by itself. It's very playable, though it's still a work in progress (for instance, there doesn't appear to be a way to see how many beds you've presently have for your survivors, so you don't know you that need to build more housing until you notice some people are unhoused). The graphics are also very bare-bones, and I don't know if we can expect that to improve dramatically. I think this is a small game being done by a small group, maybe even just one person.

The game's real claim to fame is that it uses real-world map data to let you play (theoretically) anywhere in the world. In my first game, my actual, irl apartment building is my headquarters, and I'm leading a group of survivors trying to rebuild in my actual, irl neighborhood. So I know where the stores are, where the pharmacies and hospitals and dentists' offices are, where the police station is, etc. When I chose to start my game in a dense, residential neighborhood of a city, it gave me a warning that I was choosing to start my game in a high-population area, suggesting that the game sets the number of 'infected' you'll have to face by the irl population of the area you chose (the tradeoff being that there are more resources, I suppose). I'm playing on Easy Mode, so it hasn't been too challenging while I learn game's mechanics and the UI. The only thing it missed was that the railroad tracks that run through my neighborhood are down in a concrete trench, about 15' below ground-level. I suppose in a satellite image, you might not be able to see that. So in the game, those railroad tracks just run along the ground, on the surface. I had hoped to use that trench as an impassible barrier that I could 'keep my back to', one direction the 'infected' couldn't approach my settlement from. Other than that, it's been fairly good about putting food in places where I know there are shops and restaurants irl, and putting medical supplies in places where there are pharmacies and dentists irl, and "research materials" in places where there are schools and libraries irl.

It's only been a few hours, and I reserve my right to get bored with it quickly, but so far, so good.
 
After spending some time in DC for work, I had the urge to play Fallout 3. Maybe it was the desire to see DC improved after being subjected to atomic war.
I know Fallout 3 is frequently compared negatively to Fallout New Vegas, but I forgot how good the game is. The art design, the soundtrack, Bethesda's use of empty space, etc. For a game released almost 16 years ago, I think it looks great.


 
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Took up Diablo IV again with the new season essentially re-designing most game mechanics. Huge improvements to the state it was in last Summer (haven't played it for 10 months).

Still room for better decision-making by the devs; there's a real endgame now, but to me it's too reminiscent of the endgame of Diablo III. 'Pits' are essentially 'Greater Rifts' - you move through 100s of underlings to fight a boss and get rewards against a timer. It's time to re-think the ARPG endgame for real and come up with new ideas.
 
I've been playing a lot of Planet Crafter recently. It's a surprisingly engaging game.
 
Took up Diablo IV again with the new season essentially re-designing most game mechanics. Huge improvements to the state it was in last Summer (haven't played it for 10 months).

Still room for better decision-making by the devs; there's a real endgame now, but to me it's too reminiscent of the endgame of Diablo III. 'Pits' are essentially 'Greater Rifts' - you move through 100s of underlings to fight a boss and get rewards against a timer. It's time to re-think the ARPG endgame for real and come up with new ideas.
Path of Exile and POE2 will solve all your ARPG problems! :mischief:
 
Infection Free Zone: Hell is other people

My new settlement has about 100 souls, including 20 kids. We get attacked by maybe a dozen infected every few nights, which hasn't been a problem. Even the larger attacks by a couple-dozen infected haven't been too much to handle, once I got some walls up. I was thinking, though: I live in a neighborhood with a population of almost 40,000 irl, and I was wondering what happened to everybody. The place isn't strewn with bodies, nor am I getting attacked by a couple-hundred infected every night. Then it dawned on me this morning, while I was walking to the subway: There are almost no cars in the game. My group of survivors has recovered 2 cars, a pickup truck, a van, and a tanker truck. irl, every street in the neighborhood has cars parked bumper-to-bumper. There's probably 200 cars in a 1-block radius around my house. My hypothesis is that, in the early days of the infection, lots of people left town, or at least tried to. I bet the highways are all parking lots, packed with abandoned vehicles.

As is commonplace in these post-apocalyptic stories, it's not the infected who are my biggest problem, it's other people. For the most part, it's been groups of 3-4 who start firing on my scout teams without warning. We had one nasty firefight, though. One of my 4-person teams was ambushed by a larger group. I immediately sent my other 3 teams to help. We outnumbered them 16-to-8, but the raiders had 3 rifles, and my guys only had handguns. We lost 6 people, and none of the raiders got away. So far, I don't think the infected have taken a single one of us, but other survivors are proving much worse. Now we have 3 rifles, though.

Before this, I had been sending one team in each direction, fanning out to cover more ground, and only sending them in vehicles if they needed to go a distance, to conserve fuel. But now I've taken to sending my soldiers out in 1 vehicle per team, and having them stay near each other while they clear buildings and look for that last box of Twinkies.
 
Yesterday played Civ VI for first time and thought it was crap. Dumbed down, terrible interface, boring, silly... Any paradox game does circles around it. I haven't played any civ game since many years ago and even having some good memories from previous versions now I wonder if all civs games were indeed bad games and I was less exigent back then or it is Civ VI being specially crappy.
 
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