For me, the older games require far too much grinding and are missing all of the quality of life improvements I've come to really enjoy from the 3DS titles to get back into them. ------- The new Legend of Zelda: Link's Awakening remake for the Switch has a ton of bugs and serious frame rate issues. The frame rate issue is especially baffling to me because it is just a normal cell-shaded/cartoony game with graphics that aren't particularly impressive. There is a rumor that the game was original developed for an upgraded Switch Pro variant which was cancelled and they struggled to port it back to the standard hardware but even if that's true, I just don't understand it as really there's nothing special about it graphically. I also don't really get the appeal of that game either; I'm not big on remakes in general. I think that some early 3D-era games would benefit a lot from remakes as the graphics from early 3D games were awful in many cases. Developers hadn't really figured out good 3D controls back then either, so that's another reason why a remake would be good. But I don't see the point of remaking 2D games as from the SNES era onward, the graphics were mostly fine as-is, same with the controls. I also had an experience with a re-imagined game which ruined the original game for me. I got the 3DS game The Legend of Zelda: A Link Between Worlds and played through it without realizing it was sort of a remake of A Link To The Past from the SNES. I got to borrow a friends SNES-mini and tried out A Link To The Past with some excitement as I've only ever heard how amazing the game is but as soon as the game started I realized it was the exact same map as A Link Between Worlds and I instantly gave up on it. I don't know, I just had no motivation to replay the same game again, even though it does have a lot of differences. Well ok, I do get the point of remakes from the perspective of developers: mo' money. But still.