Anyone messing with Europa Universalis V?
I have been intentionally trying to remember that it's been released. Because I can predict what will happen when I buy it.
"It's April already? What did I do all winter?"
I always wait for reviews, but it seems to have received a largely positive reception. And EU4 is, by far, my most-played game on Steam. Civ III might equal it including CD-based playtime, but EU4 might take the cake. So if it does, and EU5 is more compelling... I have more of a social life than I did two years ago, let alone when EU4 was new, but EU5 certainly has the potential to damage that.
Restarting as the USSR, I abandoned the “people’s army” doctrine and am going instead for light infantry with an emphasis on mobile artillery and armored cars. It’s 1940, and my emphasis on building factories and research has put us second to the U.S., within a 5-10% margin.
I have not researched a single naval tech or static air defense. First, we are a land power, and second—no enemy can reach the Urals. If one reaches the Urals, you may call me Meyerov.
The USSR researching naval techs? Completely unnecessary! At least until it's time to invade Japan.
I believe the "Meyer" name is supposed to apply when Allied aircraft cross the Rhine?
How does army management work in Darkest Hour? So far that's been the biggest upgrade from HOI3 to HOI4 for me; I can let the AI manage fronts, and not have to micromanage every movement. Typically, in practice, that means for small countries (Belgium, Czechoslovakia), I might manage everything myself, but for a USSR-sized country, I would let the AI manage things, and zoom in on specific areas of focus as needed. Which strikes a better balance for me than having to do it all myself over a large front.
I believe Darkest Hour is based on HOI2, so I'm not entirely optimistic in that regard, but I don't really know what the differences are.