Synobun
Deity
- Joined
- Nov 19, 2006
- Messages
- 24,884
I think I've figured out why Mad Max has been bothering me, despite me playing it for longer than Shadow of Mordor and Arkham Origins.
It designs all of its systems to be intentionally frustrating. The gun mechanic is tres terrible. The car boomstick mechanic is so painstakingly extended. The game adds "difficulty" by simply negating your ability to use your tools, without giving you the option of working to make things easier. The project/stronghold mechanic is fun, but it gets increasingly annoying as you move into later stages of the map because they add tedium instead of variety.
I find myself rushing through the main missions now just so I can move on and be done with it because the game goes out of its way to make itself annoying to play.
It designs all of its systems to be intentionally frustrating. The gun mechanic is tres terrible. The car boomstick mechanic is so painstakingly extended. The game adds "difficulty" by simply negating your ability to use your tools, without giving you the option of working to make things easier. The project/stronghold mechanic is fun, but it gets increasingly annoying as you move into later stages of the map because they add tedium instead of variety.
I find myself rushing through the main missions now just so I can move on and be done with it because the game goes out of its way to make itself annoying to play.