Tactical gameplay isn't and shouldn't be at the core of a Civilization game. Civilization is a strategy game, that's the whole reason why it is turn-based with tiles to begin with. A good tactical warfare game wouldn't have any. Not to say that 1upt has no connexion at all with real warfare, it actually just feels like playing a board game, something even more "outdated" than stacking.
It shouldn't be at
the core of the gameplay, and it isn't unless you fo full warmonger. I think some tactics is a pretty good addition, otherwise your military sucess is
only based on your economy.
Now if only they AI was better at it...
Or make the stacks upgradeable as part of tech tree unlocks or General unit allowing an extra stack
I alway found it odd that a single city square might represent tens of Millions while an Early army unit would be tens of thousands
That would probably be the ideal solution, and they are making some first steps towards this system with corps and armies.
I'd prefer something like this:
Maximal stack size of 3 in the beginning.
After some XP from combat or military buildings you get a chieftain who woks like a Great General and increases the limit of his stack to four. After some experience/civics/tech he can be upgraded/promoted to a warlord and then later a general. Sime additional bonuses from civics/techs increase the limit to a maximum of 10.
Civ 5 was so much better after the second expansion came out that I decided I won’t buy civ 6 until the second expansion comes out.
Civ5 base vanilla was lacklustre indeed but feature wise I think Civ6 is acceptable in that regard. It needs UN/world congress though.
It was more than acceptable. It has almost* everything vanilla Civ5 had, plus the religion system from G&K and the trade routes and great works from BNW.
The only things missing from vanilla 5 are golden ages, which will be added in the expansion next Thursday and national wonders, which would be a bit redundand with the district system and the governors.
I think the only things missing from Civ5 with both expansions are the World Congress and ideologies.
I see the flaws in civ 6, but I can't go back to 4 or 5.