Yes, because clearly your workplace should furnish you with a dedicated (and, incidedentally, game-compatible) workstation.This is the correct order of priorities
Indeed. Maybe we should all go back to university until the economic crisis is over.I feel the same way, limiting my save might have made it more immersive when I was a college student with nothing else to do over summer break but now I can't just play video games for 9 hours straight anymore.
Replay value! You could make Morrowind (my last reference point for this kind of thing) feel very different based on what class you played.Almost want to try the game as a traditional spellcaster or pure rogue, from the beginning. I think the difference in feel would be fun. But the world is just. so. big.![]()
I've found Cook's Farm and Jailer's residence to essentially be death traps, because you can't get out of them without getting attacked by Timberwolf packs.The Long Dark: Tales From the Far Territory
Stalker, Day 210. Blackrock, south of the prison. Timberwolves everywhere. Hard to even move around.
Okay. Guess I can wait here for a little bit.
Oh ffs.Spoiler :
Well this truck looks like a comfortable place to spend the night. Maybe those timberwolves will be gone by tomorrow morning.Spoiler :
Oh, ffs.Spoiler :
Spoiler :
It's a crapshoot. When I was at Cook's Farm, there were deer, but yeah, the timberwolves are a PITA. I've had to creep around a couple of packs. I think I was pretty close to finding a hidden cache during an aurora, but I got chased away from it by glowing timberwolves.I've found Cook's Farm and Jailer's residence to essentially be death traps, because you can't get out of them without getting attacked by Timberwolf packs.
Thinking about it... almost every loot spot in the Blackrock region is like that... you can't get out without running into Timberwolves... Blackrock is pretty stressful in that regard... thank goodness for flashbangs/noisemakers
Huh... I always assumed the gas tunnel was a story mode-only thing... I died so many times trying to complete that mission. I doubt I would try it in a Survival mode run... too risky...It's a crapshoot. When I was at Cook's Farm, there were deer, but yeah, the timberwolves are a PITA. I've had to creep around a couple of packs. I think I was pretty close to finding a hidden cache during an aurora, but I got chased away from it by glowing timberwolves.
Blackrock doesn't seem to have one, good place to live for a while. The prison itself is center of the map, and once you clear out the wolves, it's a decent spot to hang out for a few days for some R&R (reading and repairs), but I find the layout makes it inconvenient to use as a base from which to explore.
I think I'll be heading up the mountain soon. I haven't decided whether to risk the gas tunnel when I get up there. The one time I tried it, I died, and I have no idea what's on the other side. That's one of the places where I'm tempted to start a Voyager run for the express purpose of trying one risky move just to see if I can do it, but without risking my main game. That feels cheap, but otoh, unless I learn there's something valuable in there that's worth the risk, it's be stupid to take the risk, in which case I'll never see what's in there. The other dumb move I want to try: I read somewhere that it might be possible to mountain-goat down from Foreman's Retreat to the valley floor on Ash Canyon. I tried to take a look when I was up there, but I couldn't see down it without going down it, so I just went the long way around. I climb down Timberwolf Mountain from the summit all the time now, but the drop from Foreman's Retreat looks like a vertical cliff. Anyway, I'd hate to try to get through the gas tunnels on Blackrock with my main run and either die or get through it and find, like, a hat.
I haven't played Episode 4, but my memory of the gas tunnel was that I spent a lot of time in that mine fiddling with some valves that didn't seem to do anything. Also, while I was in the steam tunnels this weekend, I thought "I bet there's some kind of puzzle down here in Story Mode." There were valves that did nothing and a ton of exposed wires, but I couldn't see why you'd ever go down there during an Aurora. I thought maybe there could be a hatch inside the steam tunnels that you could only open during the Aurora, like the elevator on Coastal Highway, but I didn't see anything.Huh... I always assumed the gas tunnel was a story mode-only thing... I died so many times trying to complete that mission. I doubt I would try it in a Survival mode run... too risky...
I haven't seen much of the new cooking stuff yet. I found some flour and some salt when I was in Ash Canyon, but I left it in my cabin on Timberwolf Mountain before I came to Blackrock. Since I've been at Blackrock, I haven't found any ingredients of any kind. I've seen ptarmigans a few times, but they've flown away before I could get one. I think you're supposed to be able to hear them before you see them, but I have a habit of listening to music or a podcast while I'm playing, so I think I keep missing the signal before I blunder into them and scare them off. I did find a new unique revolver.But more importantly... damnit Egon... I want to hear whether you've baked a potato yet or cooked yourself some rabbit stew!?! Inquiring minds want to know!
Its a puzzle in story mode, a deadly one at that.I haven't played Episode 4, but my memory of the gas tunnel was that I spent a lot of time in that mine fiddling with some valves that didn't seem to do anything.
Yes you'd win that bet because its exactly that... a quite tedious puzzle I might add, because its mandatory to progress the story and it seems to be a little buggy and/or random, as in certain valves work sometimes and don't sometimes and require restarts to work properly... or maybe I just suck at puzzles (I suck at puzzles).Also, while I was in the steam tunnels this weekend, I thought "I bet there's some kind of puzzle down here in Story Mode."
The exposed wires are part of the puzzle and killed me more than once... ugh, that puzzle was pretty frustrating.There were valves that did nothing and a ton of exposed wires, but I couldn't see why you'd ever go down there during an Aurora. I thought maybe there could be a hatch inside the steam tunnels that you could only open during the Aurora, like the elevator on Coastal Highway, but I didn't see anything.
The snow chicken (ptarmigan) flocks flying away seems to be a key part of the challenge. You're only supposed to be able to get one at a time, and you only get one chance to get it for several days before the flock respawns somewhere else.I haven't seen much of the new cooking stuff yet. I found some flour and some salt when I was in Ash Canyon, but I left it in my cabin on Timberwolf Mountain before I came to Blackrock. Since I've been at Blackrock, I haven't found any ingredients of any kind. I've seen ptarmigans a few times, but they've flown away before I could get one. I think you're supposed to be able to hear them before you see them, but I have a habit of listening to music or a podcast while I'm playing, so I think I keep missing the signal before I blunder into them and scare them off. I did find a new unique revolver.
I found an empty bunker in Milton, which kinda sucked on the one hand, cause bunkers used to be guaranteed loot motherlodes, but it is more immersive, since it makes finding stocked bunkers more exciting. I just hope I didn't break my Signal Void quest with the bunker bug...I haven't seen any bunkers in Blackrock yet, either. I'm assuming there is one here somewhere, but I guess I don't know for sure. One thing about the increased number of bunker spawn-points is that it encourages you to look around places you otherwise wouldn't bother. It's like your character just watched Lost and took it a little too seriously: "That rise over there clearly doesn't have anything useful, but that big rock could be hiding a Mysterious Hatch - better go check it out."![]()
I haven't found any of the special recipe cards yet. I don't know what they do for you. A couple of the regular recipes temporarily increase your carry weight. (Since my Cooking was already level 5 when the DLC dropped, I've got all of the normal recipes unlocked.)It seems that you have to find recipe cards to cook the stews, etc., and there are multiple types of dishes that use different ingredients, although oatmeal seems to be a simple hot dish that just requires water. It acts almost like a pre-prepared tea that gives way more calories along with the heat-up bonus. Carrots can be eaten straight up and potatoes can be cooked as a standalone food source. The payoff with the more elaborate dishes seems to be that they give superpowered calorie replacement, more than the MRE even, along with condition restoration like the bark tea, at the expense of making you drowsy, along with having to find the recipe cards and all the ingredients.
If you accidentally find one of the Signal Void bunkers, you'd know it. They don't look the same. Anyway, I'm pretty sure none of the Signal Void bunkers are on that map.I found an empty bunker in Milton, which kinda sucked on the one hand, cause bunkers used to be guaranteed loot motherlodes, but it is more immersive, since it makes finding stocked bunkers more exciting. I just hope I didn't break my Signal Void quest with the bunker bug...
I just realized that there are a bunch of recipes that you can already do, without finding any recipe cards. When I checked the kitchen of the Pleasant Valley farmhouse, I quickly picked up what I thought was one of those "A note left behind" items, but I skipped reading it because I then noticed all the new-looking items on the counters and got excited to see what they all were. Then when I checked my inventory to read the note, thinking it might be connected to the new items, I couldn't seem to find it.I haven't found any of the special recipe cards yet. I don't know what they do for you. A couple of the regular recipes temporarily increase your carry weight. (Since my Cooking was already level 5 when the DLC dropped, I've got all of the normal recipes unlocked.)
If you accidentally find one of the Signal Void bunkers, you'd know it. They don't look the same. Anyway, I'm pretty sure none of the Signal Void bunkers are on that map.