By shipped, you mean purchased. I agree with you that there seems to be no new gameplay in the two DLC packs announced so far, which makes this kind of “flavor pack” DLC, to borrow the term from Paradox, more easy to produce and deliver, making the company more money.The game will be feature-ready. Civs and Leaders number are "just" content that can be shipped separately.
Honestly, the studios have to put the price of games way higher regarding the development costs. The DLC model, pre-order marketing, and even F2P and loot boxes, all of these are just the alternatives of the increase of the base price.
Well, the most of critics will still be upset anyway when if they have just one choice, $130 for "Civ 7" which contains the whole Founders Edition contents... regardless it worth or not.And that’s totally fair. I just think it’s also fair for customers to look at the money required for however they define a “full experience” and![]()
Well, the most of critics will still be upset anyway when if they have just one choice, $130 for "Civ 7" which contains the whole Founders Edition contents... regardless it worth or not.
Yeah, if the game only launched in May (or September), where the cheapest option was 100$ (or 130$), and it came with those extra 4 (8) civs from the Deluxe (Founders) edition, people would complain about that too even if there was no additional DLC in the near future after that. There's still too many of us who grew up in the 90s when games cost 40$, and DLC didn't exist as a concept. But that universe doesn't exist anymore, so we're left with either a 70$ "incomplete" game, or we're spending 100+ on it.Well, the most of critics will still be upset anyway when if they have just one choice, $130 for "Civ 7" which contains the whole Founders Edition contents... regardless it worth or not.
Sure, but that’s not how the economics of that would work.
Yeah, if the game only launched in May (or September), where the cheapest option was 100$ (or 130$), and it came with those extra 4 (8) civs from the Deluxe (Founders) edition, people would complain about that too even if there was no additional DLC in the near future after that. There's still too many of us who grew up in the 90s when games cost 40$, and DLC didn't exist as a concept. But that universe doesn't exist anymore, so we're left with either a 70$ "incomplete" game, or we're spending 100+ on it.
It kind of is, though? Like, the devs very clearly are not shoving those civs off on DLC only because they're not ready? Had they delayed the game launch by 4 or 8 months to finish those civs they would surely not be offering it at the base price that it's going for. I'd guess the whole reason those civs are punted to DLC is so that they can come out with a "cheaper" base version. OK, maybe it would be 95 instead of 100 (or 125 instead of 130), but you're not simply delaying things, adding more content, and still getting it for the cheaper price. If anything it might come out more, because there's even more people that would be priced out and simply not even get the base game, never mind that when you delay it to the next quarter or next fiscal year, the team maybe needs an extra loan to keep the office lights on too.
but we can call them as...Base Game, Shawnee Pack, Deluxe Edition, Founders Edition
Early Accessible Cheapest Edition, At Least Needed Pack, Reduced Edition, Base Game
I dare to say, the "base game" is rather the "marketing term" in my opinion.
We know there are...
but we can call them as...
There is technically no difference between both way. We just feel the former one is better. That's all.
The obvious issue with a delay in this scenario is that by the time the new release date comes around, there could be more DLC ready to be announced. Should they then delay again or avoid announcing those DLC?I think delaying the game by two months or however long is needed in order to include more civilizations at launch would only increase goodwill among the player base.
I understand this would affect profitability, but that is the trade off.
It also wouldn’t be the first time that a game launch was delayed.
Pre-ordering Sid Meier's Civilization VII Standard Edition before February 11, 2025 grants you access to the Tecumseh and Shawnee Pack.* The Tecumseh and Shawnee Pack is included in the Deluxe Edition and Founders Edition.
As long as I know, every Civ game with DLCs finally released its Complete Edition including all of the contents within the title, so I'm not worried about the inaccessible contents. And the only time-limited contents of Civ 7 is the Founders Contents Pack for now, and it only contains 2 persona Leaders and some decorations. You can buy the Deluxe Edition and the Right to Rule Collection to get all the other Civ 7 contents anytime. If you want to say those 2 personas are too much FOMO stuffs... okay, you can say it.I don't think you actually pay more.
But I still believe this is a predatory model. FOMO is awful, and I don't get why people continue to defend it.
I also find preorder bonuses, and the mild FOMO they induce, a bit irritating. I would consider it predatory if taken to the extreme but we're talking about one civ and one leader.I don't think you actually pay more.
But I still believe this is a predatory model. FOMO is awful, and I don't get why people continue to defend it.