uat2d
ಠ_ಠ
First thing you should ever build when you build/capture a faraway city should be a temple, seeing as a Courthouse is useless anyway.
It's just so easy to mod away corruption...

First thing you should ever build when you build/capture a faraway city should be a temple, seeing as a Courthouse is useless anyway.
Why do you think I laugh with disgust each time I see the argument about "how 1upt is better because we don't have these stupid stack of doom everywhere !" ?Is that a unit in every land tile?![]()
And with the "Stack of Doom" limited like I did in my mod for Civ IV and many others did with tile limits, the problem has largely gone away.The only result is a "carpet of doom" instead of a "stack", and I prefer the latter a million times.
Is it me, or has every map gotten consistently smaller since Civ II?
They tried to eliminate stacks of doom but what they got instead is carpets of doom. So cumbersome.
If that happens, you are playing on too small of a map, and you are letting the AI run away like a freight train. If the AI has that many units, then they have too much gold, and someone is cheating the system. I have never had a game where it got that crowded.
I can understand not wanting CS's, but those act as buffers and also leads to fewer troops overall. Having them as allies also gives more room to put units. If you position them just right the AI can keep sending in suicide units and attack the CS without taking the city.