Symphony D.
Deity
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Does anyone dream in NES? I woke up thinking i already knew about the next update and what was going to happen!?!
Why not go play an RTS or something then?well technically, how many players actually play an nes with an actual attempt at building the various aspects of a nation? If we play a nation with regards to only stats and fighting wars and expanding, of course there would be little "realism"...
I disagree entirely. Countries have always and will always do what is best for their continued existence. In the context of life, there is no better definition of "winning." The only difference in today's environment is this tends to be done through economic means rather than military ones (see competition between EU, United States, and China as an example). In terms of the game this again this goes back to the same argument as previously: win what? "Winning" is relative. For Switzerland "winning" might be neutrality. For China it might be global economic and military hegemony. "Winning" is not getting a "U R WINNAR" award at the end, and past arguments on the subject should be enough to have cast off that nomenclature already.Most countries IRL (especially in modern neses) do not.
Isn't that more the fault of the players, rather than the scenario then? Not making the connection and giving it up is one thing, but a joy ride to destruction is something else entirely, and is entirely dependent on the maturity and commitment of the player, not the game type. That can happen in any scenario.The only solution I can see is having the player so invested in their nation, that they are determined to try and keep it alive, instead of throwing it away for "fun".
Again, there's nothing to stop anyone from repeating this same behavior--setting out to do maximum possible damage--in a Fresh Start. The connection only comes from the fact countries are player generated. I refuse to accept this possibility for two reasons; implying that players can only connect with a nation if they create it implies an extreme lack of imagination or flexibility on the part of all involved, and the resulting tunnel-vision of functional scenarios so created is extreme and unnecessarily limiting.North King said:This is why a successful fresh start is, in my opinion, the only true NES that will keep sanity.
New theory: historical NESes are a waste of time. Maintaining realism without repeating history is a feat at which most players are incapable of or do not aim for. Other forms of NESing are inherently superior in regards to the creation of a stable and functional universe.
Discuss.