Who do you play as?

I mostly play Teddy as I find his bonuses flow pretty well through the game.

Early game the +5 combat bonus on home continent help on wars, barbarians and expansion in general. After early expansion, I turtle and play the diplomacy game while getting tourism up, until hitting late game where film studio spam, national parks, seaside resorts and hopefully Eiffel and Cristo Redentor pull me away for the cultural victory.

I also love looking out early on for a city I can settle which can support national parks as well as seaside resorts to make use of the +1 appeal. Rough riders and the P-51 (though better options are available, I make it a point to get them every game) are the icing on the cake.

If I feel like going the Science Victory path, I'll usually go Germany.

I play England if I feel like going the domination route. Not the best choice, but I love how the redcoats move and attack as well as England's soundtrack :D
 
I am very anal when it comes to civ. I methodically play through every leader (order is whatever I feel like playing), after playing all I set to random and never choose again (new dlc I will play them once then back to random).

As a favourite leader I am leaning towards Catherine because espionage is fun and underrated.
 
As a favourite leader I am leaning towards Catherine because espionage is fun and underrated
I've only just started to pay attention to espionage. I am also finding I underrated it's usefulness and think ill give Catherine a go next game
 
I haven't found a civ that I will claim as my main civ, yet. I usually based it on no other reasons than I just like the culture. I use to play Germany a lot in Civ 4 and Rev because I like their production bonuses and they're decent at conquering. The production bonuses can help with science and culture because you need to build wonders and spaceship parts. I also played Rome a lot in 4 for similar reasons.

I tend to lean heavily towards a scientific, sometimes cultural, playstyle, and am somewhat of a wonder freak, not so much so now, though. I guess China fits my playstyle best, but I find the Civ to be kinda boring. Same with Sumeria, though Gil is more warlike.
 
She does get a level higher than everyone else.

I would love for my main civ to be America. But I'm just not that happy with America's implementation in the last 2 civs. I'd like to see FDR as a leader, probably won't happen though. As for the P-51, fighter planes are just so useless and it doesn't take long to get jet fighters. The UB is too focused on one victory type. I do like the +5 continental military bonus though. What can I say, I'm a Patriot. My avatar even has 2 great American things, guns and Obama. What more can you ask for.

America should be the overpowered Civ, not Australia. :D It wasn't Australia dropping A-bombs in WW2 when everyone else lacked them. And it wasn't them churning out a fighter plane every 20 minutes (I believe it was close to this number), but Australia is the one with a massive production bonus when someone declares war on them. Yes I'm jealous. When I'm playing them, I just pretend I'm America. :) It's all good, we love you Aussies. Bully for you.
 
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I mostly play Teddy as I find his bonuses flow pretty well through the game.

Early game the +5 combat bonus on home continent help on wars, barbarians and expansion in general. After early expansion, I turtle and play the diplomacy game while getting tourism up, until hitting late game where film studio spam, national parks, seaside resorts and hopefully Eiffel and Cristo Redentor pull me away for the cultural victory.

I also love looking out early on for a city I can settle which can support national parks as well as seaside resorts to make use of the +1 appeal. Rough riders and the P-51 (though better options are available, I make it a point to get them every game) are the icing on the cake.

My feelings exactly. I generally like the vanilla feel of Teddy.
 
I personally love playing as Germany. Bonus district allows me to pursue every victory type. If I want to go for religion, I'll build Holy Sites in every city. Or culture? Hansa will allow me to build wonders quickly, Theatre Square will give me space for great works. But I want science! No problem, we got campus everywhere, and Hansa will help you with Space Race. Oh, and how about some classic domination? Free encampment everywhere. And free military policy. And bonus damage to city states. Bully for you, Barbarossa!

And I think Chinese early game wonder spamming and upgraded eurekas and inspirations are great, too. I'm currently playing as China, its not even turn 100 and I've already built Stonehenge, Colosseum, Pyramids, Petra, Oracle and Hanging Gardens and I'm currently finishing harbor to spam Colossus and Great Lighthouse. I settled a third city for Holy Site to build Mahabodhi Temple, and I'm going to build encampment for Teracotta Army. Bully for China!
 
To me Teddy is mainly hunker down and go cultural based on abilities. True the +5 for other close civs if on the same continent can be that great Dom start also but otherwise just feels like another civ. Those film studios are very very strong though.

America is about being a large country and therefore able to produce a lot. All large scale historical strategic games I played seemed to mimic this, it's just the overwhelming production like Russia. The mallows bay ships are a good example of what can happen.

To be fair the +5 on continent may be too small, I would not like to be a country invading America with all those guns in the publics hands.
 
To me Teddy is mainly hunker down and go cultural based on abilities.
Right.

True the +5 for other close civs if on the same continent can be that great Dom start also but otherwise just feels like another civ. Those film studios are very very strong though.
See, I don't see the combat bonus as a domination indication. Instead, every victory condition in this game becomes easier if you do one thing: expand. Therefore, the way that I see the America combat bonus is two-fold: first, you find an AI and/or a couple of city-states that qualify as "on your continent" (which is different from on your landmass, but I digress) and you take them out. By doing so, you both gain a couple of extra cities and carve out enough territory for an advantageous position in the game. Then you hunker down with that extra territory and set up a good tourism start, which blows up into a great tourism finish with film studios. The second part of the combat bonus is defense; anyone who tries to interfere with your tourism plans will have to deal with the wrath of +5 strength units when attacking you since every city you conquered qualifies as "on your continent."
 
The second part of the combat bonus is defense; anyone who tries to interfere with your tourism plans will have to deal with the wrath of +5 strength units when attacking you since every city you conquered qualifies as "on your continent."

Is this true? I may be wrong, but IIRC the +5 home continent bonus only applied to the continent your capital is in.
 
America is about being a large country and therefore able to produce a lot. All large scale historical strategic games I played seemed to mimic this, it's just the overwhelming production like Russia. The mallows bay ships are a good example of what can happen.

How large do you typically go? When I play teddy (immortal typically), I end the game with around 7-10 cities max with a CV..and it doesn't sound too large to me.

SV games (not with teddy) usually cause me to end with at least 15 cities.
 
How large do you typically go?
For teddy I was more saying that historically America is a large country.
Normally I would say 1 city per difficulty level is a minimum but does depend on circumstance. Your figures are pretty much there
 
The second part of the combat bonus is defense; anyone who tries to interfere with your tourism plans will have to deal with the wrath of +5 strength units when attacking you since every city you conquered qualifies as "on your continent."

I too would like some clarification on this. Like @Turbofish I thought it was only on the continent that your capital is on. But the way you worded it, it sounds as if you can build/capture a city on every continent and get a +5 combat bonus globally.
 
Is this true? I may be wrong, but IIRC the +5 home continent bonus only applied to the continent your capital is in.
He specified that he only conquers cities on his continent, which he put in quotes because Civ VI defines continents differently from earlier civ games (and differently from most people's intuition).
 
I haven't tried all the leaders yet, but I've been playing a lot of Gandhi lately. Love the elephants!

I played half a game with Arabia and didn't finish it, but i did figure out Saladin should build multiple holy districts even if most of them don't need shrines and temples right away. "Last Prophet" just means you don't have to waste a wildcard slot on "Revelation".
 
He specified that he only conquers cities on his continent, which he put in quotes because Civ VI defines continents differently from earlier civ games (and differently from most people's intuition).

Aaaah, weird, I try to only conquer cities on other continents... maybe it's because the US is on the other side of the world they do things different
 
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