We could reach out to the Paradox forums community that does Interactive AARs; they're semi-inducted into our type of community already and would have some form of "experience".
Well, I've been looking into this AAR business, and the similarities are pretty limited, AAR's keep a game engine running, if I understood what I saw there, and NESing is not tied to any game engine.
Not that there aren't people on that forum who would, no doubt, get it. I don't think NESing is so complicated that it requires some sort of similar experience. When I started NESing I understood stories, I understood a desire to collaborate on what were essentially Civ 3 game retellings since it would allow the perspectives of other nations to create a fuller literary environment and flesh out the "world." But by not tying the genre to a game engine we allow it much more flexibility and I appreciate that flexibility a lot. In order to run a game like pieces in a game engine I would have to do a LOT of software modifications rather than just moderating a story game. That flexibility and the diversity of rulesets that it promotes will make it easier, IMHO, to integrate interested parties.
In short, If Freeman could figure it out, I'm pretty sure anyone can.
But because of the core similarities that are there, the desire for light story collaboration founded on historical and strategic themes I think it could be accomplished, we might be able to glean some new blood from over there, but how do we do it in a way that emphasizes the similarities (because the
appearance of similarity is much more important for the pitch than it is for actually integrating new players) and is not perceived by forum moderators to be a shameless plug for an unrelated forum.
We need shadow agents, maybe set up a light and simple NES over there and try to lure them over, or at least join some of their games and maintain a pro-NES signature. Someone to get into that community and gain their trust.
After uknemesis and I started NESing over on 'poly, for instance, we were able to grab a bunch of great players from that site like metaliturtle and I think even civman posted here for a bit because while some of them had gotten "the bug" they still understood that the strongest NESing community was this one.
Despite the fact that Apolyton was a much more self-gratifying NESing environment, OMG, the Storywriters Guild and all of those crazy sociological structures that they had to have polls after every game to evaluate how and what everyone had done. It was enthusiastic while it lasted, but by the end of it it mostly got absorbed over here.
You know, like the rest of Apolyton.