whoward69
DLL Minion
Will the promotion tree mod showing available promotions for different unitclasses show the correct info if the promotions paths have been moded?
Yes, both Promotion Tree and Upgrade Tree are built dynamically from the database
Will the promotion tree mod showing available promotions for different unitclasses show the correct info if the promotions paths have been moded?
Yes, both Promotion Tree and Upgrade Tree are built dynamically from the database
Yes, both Promotion Tree and Upgrade Tree are built dynamically from the database
Should there be a reference to the mod that changes the promotions, e.g. Communitas?
By common request, there is now a page which lists all mods by latest version date - http://www.picknmixmods.com/main/mods/bydate.html
Edit: The mouse-over tip in the side navigation has also been altered to include the latest version date
No, as there could be an infinite number of them. The queries are run from Lua, which will always execute after all the xml/sql updates to the database have been applied from all active mods.
... several bugfixes associated with Unit Power calculation ...
Aaah - yeah, you're right. Think I found out why I thought it didn't worked. I'm playing with the communitas mod pack as well and it introduces a third promotion line for some unit types. Guess the Graphics in the promotion tree just shows two of them in that case.
BTW: Sent you a PM
\Skodkim

I've run into an issue where it appears Cover bonuses are not applied to units with an RCS since those units defend with their RCS vs ranged attacks and the bonus only increases regular CS.
What are events and what do they do
The code in the (BNW) dll allows for cover promotions when ranged units defend against cities (it's in the middle of CvUnit::GetMaxRangedCombatStrength(), just above the large "attacking a city" comment).
It's possible that the UnitPanel.lua code doesn't reflect the dll code. But what really kills siege weapons is their "no defensive terrain" (anti-)promotion.
Was Multiple Unique Bonuses folded into another mod? I notice it's still in the Obsolete section and there is no further mention of it in this thread.Any particular mod(s) of the 199 in the Pick'N'Mix selection
The following core files have changed between 3.128 and 3.142
affecting the following mods
- ActionInfoPanel.lua
- AdvancedSetup.lua
- GameSetupScreen.lua
- Maps - Improved Small Landmasses
- UI - City Expansion [only affects Hot Seat players]
- UI - Multiple Unique Bonuses (GK)
Was Multiple Unique Bonuses folded into another mod?