mitsho
Deity
I agree that their goal wasn't to avoid diversity and so the eurocentric-focus of the expansion is merely due to two facts: that they had a renaissance-scenario with many of those civs and that they had good creative ideas for gameplay for them. If you split up the new civs by gameplay focus, you'd get:
these are all areas where G&K makes major changes, only Maya doesn't seem to fit with it's culture focus, but we know next to nothing about them. As with the Ethiopians, they seem to be focused on the Later ages (with their infantry and leader), another area enhanced by G&K.
So while the eurocentrism is a pity, it's not that bad, if the gameplay is right with the new civs (and I'm only worried for the Ethiopians atm, passive bonusses are not much fun).
- Religion: Celts, Byzantines
- City States: Austria, Sweden
- Naval: Carthage, Byzantines, Dutch
- Conquest: Huns (and all the other two UU-civs, f.e. Sweden)
these are all areas where G&K makes major changes, only Maya doesn't seem to fit with it's culture focus, but we know next to nothing about them. As with the Ethiopians, they seem to be focused on the Later ages (with their infantry and leader), another area enhanced by G&K.
So while the eurocentrism is a pity, it's not that bad, if the gameplay is right with the new civs (and I'm only worried for the Ethiopians atm, passive bonusses are not much fun).