Okay. I'll try this Shadow Game thing once though I'm definitely not certain my real life/game temperment is actually made for this. I may only make it to 1000AD before my ego gets in the way and/or I get frustrated with the way things are going and drop the game to start another; no promises.
What I am looking to get out of this game, that is, I want to benefit from comments offered given the following considerations.
0. I have NO aspirations of playing above the Noble difficulty level. None. I am a simple guy. If I can enjoy a game on "normal" settings (no advantage given to the player or the AI), I play it. If it's not enjoyable there, I don't. (To be honest, that's what's semi-intimidating/semi-frustrating about these Forums. So many play on levels way above Noble and say the strategies used on Noble don't apply at times. I don't have the background knowledge to differentiate properly.)
1. I'd like to see how others think given the same info.
2. I'm particularly interested in seeing how the economy develops. I'm always flirting with the edge of bankruptcy/STRIKEs.
3. Type or game I like playing: I generally play towards Domination/Conquest Victory Conditions. I'd like to continue with that type of game.
4. Wonders: I need to improve my understanding of how, when, why do I build or try to capture them.
5. Cities: I probably build too many too early. My cities mostly tend to be hybrids, not specialty cities. From a certain perspective, I'm probably building too many things in each. I need to learn how to specialize them and when to start actually doing so... right at the beginning or do you start and then retrofit/retro-build to specialize.
6. Great People: I don't seem to produce Great People at nearly the rate AIs/other players do. GS, in particular, tend to be absent from my games. Um....???
7. Diplo: I trade alright when I do trade, but probably tend more to an isolationist strategy (let 'em think they are out-teching me but I'll out-build them unit wise and crush them into oblivion [oops, did my inner-Arnold just escape?). Um, yeah, except I don't chop/rush-build efficiently. Show me how this works without using exploits, please.
Given the above, here's how I set up this game:
Difficulty: Noble
Leader: Willem (picked him specifically for CRE/FIN combo,
been playing him a bit more frequently recently,
generally considered [at least on the forum wrtieups, it seems]
one of the easier Leaders)
Size/Speed: Standard/Normal (I am NOT used to this size or speed @ all.)
Map: Pangea (definitely NOT my preferred map)
Game conditions: Barbs on/Huts on/No random events
Mods: see screenshot
Starting position/screen
My initial thought is it's a mediocre start. Lots of floodplains, Gold resource but... And that's where the brain freeze begins.
I'm thinking I should move 1SW to get closer to the Gold and settle on the river. It puts me halfway between the Wheat and the Gold. The disadvantage is it eats up a turn start-wise. Starting with Agri is gonna help, though Willem's Fishing Tech start doesn't jump out as particularly helpful right now. After settling, I'll begin a Worker. While he's "cooking", the city should "pop" and I'll improve the Wheat tile.
I'll send the Warrior 2S fogbusting, then decide where to go based on what he shows.
Okay. This has gotten way longer than I intended.
I hope to play and post at least once every 6 hours, We'll see how that goes.
Waiting isn't my strong suit...
What I am looking to get out of this game, that is, I want to benefit from comments offered given the following considerations.
0. I have NO aspirations of playing above the Noble difficulty level. None. I am a simple guy. If I can enjoy a game on "normal" settings (no advantage given to the player or the AI), I play it. If it's not enjoyable there, I don't. (To be honest, that's what's semi-intimidating/semi-frustrating about these Forums. So many play on levels way above Noble and say the strategies used on Noble don't apply at times. I don't have the background knowledge to differentiate properly.)
1. I'd like to see how others think given the same info.
2. I'm particularly interested in seeing how the economy develops. I'm always flirting with the edge of bankruptcy/STRIKEs.
3. Type or game I like playing: I generally play towards Domination/Conquest Victory Conditions. I'd like to continue with that type of game.
4. Wonders: I need to improve my understanding of how, when, why do I build or try to capture them.
5. Cities: I probably build too many too early. My cities mostly tend to be hybrids, not specialty cities. From a certain perspective, I'm probably building too many things in each. I need to learn how to specialize them and when to start actually doing so... right at the beginning or do you start and then retrofit/retro-build to specialize.
6. Great People: I don't seem to produce Great People at nearly the rate AIs/other players do. GS, in particular, tend to be absent from my games. Um....???
7. Diplo: I trade alright when I do trade, but probably tend more to an isolationist strategy (let 'em think they are out-teching me but I'll out-build them unit wise and crush them into oblivion [oops, did my inner-Arnold just escape?). Um, yeah, except I don't chop/rush-build efficiently. Show me how this works without using exploits, please.
Given the above, here's how I set up this game:
Difficulty: Noble
Leader: Willem (picked him specifically for CRE/FIN combo,
been playing him a bit more frequently recently,
generally considered [at least on the forum wrtieups, it seems]
one of the easier Leaders)
Size/Speed: Standard/Normal (I am NOT used to this size or speed @ all.)
Map: Pangea (definitely NOT my preferred map)
Game conditions: Barbs on/Huts on/No random events
Mods: see screenshot
Starting position/screen
My initial thought is it's a mediocre start. Lots of floodplains, Gold resource but... And that's where the brain freeze begins.
I'm thinking I should move 1SW to get closer to the Gold and settle on the river. It puts me halfway between the Wheat and the Gold. The disadvantage is it eats up a turn start-wise. Starting with Agri is gonna help, though Willem's Fishing Tech start doesn't jump out as particularly helpful right now. After settling, I'll begin a Worker. While he's "cooking", the city should "pop" and I'll improve the Wheat tile.
I'll send the Warrior 2S fogbusting, then decide where to go based on what he shows.
Okay. This has gotten way longer than I intended.
I hope to play and post at least once every 6 hours, We'll see how that goes.
Waiting isn't my strong suit...