Oh, I get it.
Instead of challenging my intellect, you could give this game a chance (deity, quick, small). Win it, come back and offer us tips. Don't reload if it violates your standards.
While I disagree with the tone of some of the posts sent your way, I do tend to agree with the other posters.
The point is having a strategy that you can adapt, considering adaptation is the key to success at the higher levels. Seeing as how everytime you miss Stonehenge, you reload - you miss out on what could be an interesting part of a *strategy* which is what the strategy/tips forum is for.
Like, one question one may ask - if you miss Stonehenge, how should you try to make up for getting beat to this wonder in order to salvage your "plan."
While I won't get all snippy as some have done, I will just say simply - nothing is a "strategy" that you have to consistently game starts to use. Sure, you won a game with it, but in the eyes of 99% of us, you've won nothing. You restarted until you made absolutely sure you had a crucial early game wonder. This is not impressive, and honestly - I don't feel you should say you "won a game on Deity."
The only "restarting/reloading" that was allowed in the Civ4 Hall of Fame on this site was that you were allowed to use MapFinder to get a decent starting position, but you could not submit it if you had any knowledge of the map past the initial starting position. Reloading is absolutely never allowed. I'm not entirely sure that is what you are doing, and honestly it may be why you are drawing the ire of these other posters. If you are just playing individual starts, not getting Stonehenge and LOADING A NEW MAP, I see no problem with this. You have no knowledge of the map at that point, it's a whole new ballgame.
Myself, I rarely used MapFinder. I like to build out of all different starting positions and just PLAY the game. If I lose, I lose. If I miss that "crucial" wonder, what can I maybe use that gold on to pursue a new strategy? THAT is what people want to see in a strategy post, especially about the highest difficulty level.
There is nothing "strategic" about starting maps and playing until you FINALLY get Stonehenge. You are making absolutely sure that you get what really amounts to probably the MOST crucial early game Wonder, so if you are going to do that, you really aren't ready for Deity.
At the same time, it's your game and I could give a blue frick how you play it. You paid for it. All I am saying is that if you intend to post "Deity level strategy" posts, expect a backlash when you are really gaming the system to give yourself an advantage, which is not the point of playing Deity at all.
Have fun, though.