ripple01
Emperor
I'm running into a problem with the European Medieval Worker.... The unit is showing up in game with 2 red dots. I've doublechecked the files and XML, but here it is. Maybe I'm missing something.
<UnitArtInfo>
<Type>ART_DEF_UNIT_WORKER_EUROPEAN_MIDDLE</Type>
<Button>,Art/Interface/Buttons/Units/Worker.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,3,5</Button>
<fScale>0.44</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/CaucasianMiddleWorker/Worker_fx.nif</NIF>
<KFM>Art/Units/Worker/Worker.kfm</KFM>
<SHADERNIF>Art/Units/CaucasianMiddleWorker/Worker_fx.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>0.9</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
Cheers,
ripple01
<UnitArtInfo>
<Type>ART_DEF_UNIT_WORKER_EUROPEAN_MIDDLE</Type>
<Button>,Art/Interface/Buttons/Units/Worker.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,3,5</Button>
<fScale>0.44</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<bActAsLand>0</bActAsLand>
<bActAsAir>0</bActAsAir>
<NIF>Art/Units/CaucasianMiddleWorker/Worker_fx.nif</NIF>
<KFM>Art/Units/Worker/Worker.kfm</KFM>
<SHADERNIF>Art/Units/CaucasianMiddleWorker/Worker_fx.nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/UnitShadow.nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>0.9</fShadowScale>
</ShadowDef>
<fBattleDistance>0.35</fBattleDistance>
<fRangedDeathTime>0.31</fRangedDeathTime>
<bActAsRanged>0</bActAsRanged>
<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
<AudioRunSounds>
<AudioRunTypeLoop/>
<AudioRunTypeEnd/>
</AudioRunSounds>
</UnitArtInfo>
Cheers,
ripple01