WOTM 06 - First Spoiler
Reading Requirements:
- Have reached at least 0 AD.
- Have mapped the starting island and the islands nearby
Posting Restrictions
- Please do not discuss events past 500 AD.
I founded Uppsala in the south-east of the island, next to the horses. The plan was to skip the jungly parts because they wouldn't be useful until IW, and the west had no more resources.
Silly me also eventually founded a city on the interior lake next to the gems, not knowing I couldn't build a lighthouse if I built it there.
btw looking back at the map, it struck me that the tile with the goody hut would've made a cool city site with 2 irons, gems, and tons of food from the seafood and lakes. But of course that only works with hindsight, since most people will probably have already settled round there before they discover iron working.
(btw looking back at the map, it struck me that the tile with the goody hut would've made a cool city site with 2 irons, gems, and tons of food from the seafood and lakes. But of course that only works with hindsight, since most people will probably have already settled round there before they discover iron working.)
Silly me also eventually founded a city on the interior lake next to the gems, not knowing I couldn't build a lighthouse if I built it there.
But it meant you got the iron, no? (I settled Uppsala NE of the gems so I could build a trading post and get a nice commerce city, but of course frustratingly out of reach of the iron when the iron revealed itself)
That's what I thought, but it turned out that although I could work it for some reason it didn't count as my having the resource. Those mountains prevented me from connecting it by road to the city, and it seems maybe being able to take a resource along sea-coast inside your borders comes before being able to take a resource along lake-shore inside your borders -- the sea-cost side of the iron was outside the border, but the lake-shore was inside. I thought it would count as accessbile via the lake shore, but apparently not.
In any case, I ended up founding a city on top of the second iron on the small island to the south to take the nearby crabs, and definitely provide the iron resource.
Not 100% true.. it can also be connected if it is next to a river or there is a road from the resource to a river.. and the river runs out into coastI don't know how to formulate this nicely, but a land based resource can not be connected to your empire if you can't move a unit from the resource tile to any of your cities.
Not 100% true.. it can also be connected if it is next to a river or there is a road from the resource to a river.. and the river runs out into coast
1. Going by road seems to work in neutral territory, though it's blocked by another civs territory if you are at war. I think it's also blocked by another civ's territory if you're not at war but don't have open borders. However I'm a bit confused by that because I'm sure I've noticed trade routes with other civ's don't seem to be blocked, other than by outright war. ??? (I'd have expected inter-civ trade routes to have worked the same way as intra-civ ones? Or do the trade routes that give your cities commerce have different requirements from the ones that let you supply other civs with your resources?)
2. Going by coast also seems to be blocked if the coast goes through neutral territory (which going by road isn't)? At least until you get astronomy, then you can go over (neutral) oceans anyway. I had some impression that sailing also opened up something here? Do you need sailing for any coastal trade route to work, or does fishing suffice?
I am not sure I am following this debate completely. Is it a comment on whb connecting the iron by building a city on the southern island right on top of it? If so, that certainly connects the iron to your civ.
I built a city on top of the iron on the island south of the continent and immediately had access to iron. I had Sailing at the time. Much later I landed a worker in the saddle between the two mountains and connected the other iron.