Wouldn't it Be Nice for a Industrious and Philosophical Leader

CXwinds

Chieftain
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Apr 26, 2003
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I was just thinking, it would be awesome and probablly overpowering to have a Phil/Ind leader. Think about all those GP points, double from phil and the extra points from the wonders being build. Maybe expansion pack? Or is it just too powerful?
 
im a little lazy to go check to exact stats so the figures might be wrong, but with eight traits there should be a total of 28 combinations while there are only 26 leaders in the game, so i assume they removed two combinations that were overpowered? and yea i wanted to have a philo/industrious leader too, and it took me awhile scanning through the leader selection to realise there wasnt one :(
 
I like that the worlds worst traits can be found in one leader, Asouka. Spiritual/Organized, watch out, as he'll run those expensive civics like Police State for 50% off! Then he'll switch off it with ZERO turns of anarchy!

A fearsome opponent, make no mistake. Ah ****, his fast workers are breaking through my borders! Noooooooooooooooooooo!
 
Montezuma is Aggressive/Spiritual. As has been pointed out, Creative/Organized is the other missing trait.

And for whatever reason, Asoka is a consistant top contender in almost every game I've played. And I'm in the camp that thinks Fast Workers are one of the most powerful UUs. After all, an extra food or hammer in the first fifty turns of the game is multiplied by hundreds of times as the years roll on. And that's an advantage that sticks with him no matter what era it is...unlike your poor, obsolete Praetorians.

Although, admittedly, the Praetorians are much snappier dressers.
 
I went in and modded the default game to give a civ Ind/Phi with the fast worker as UU, simply cuz those are the one's I would want. If you start near stone or marble, and get a few early GP boosing wonders, victory is difficult to avoid.

I would love to hear from the testers if the Ind/Phi combo was kept out intentionally for being overpowered.
 
I was looking for this kind of leader too. It would be just overpowering for culture games. Fast wonders and more GP ...
 
Ind/Phi... pheh. I already feel guilty playing Qin (Ind/Fin).

So, what great leader or culture in the history of the world could be considered both Philosophical and Industrious?
 
Spirtual is pretty powerful if you are playing a culture game. You want to build temples to every religion so you end up building a lot of temples -- doing so at half cost is worth a lot. For the culture game, I think Saladin might be the best (spirtual/philosophical).
 
If Ind/Fin was left out for being too powerful, then Cre/Org must have been nixed for being worthless. Not good traits in the first place, and they certainly don't compliment each other, either.
 
deleted_scenes said:
If Ind/Fin was left out for being too powerful, then

You mean Ind/Phi. See above.

deleted_scenes said:
Cre/Org must have been nixed for being worthless. Not good traits in the first place, and they certainly don't compliment each other, either.

Bah.. Creative is an excellent trait for playing both quiet cultural games and war games. In the cultural game case, your new cities get a free culture boost right from the start. Creative is also good for the initial land rush since you can cut off opposing civs with your expanding cultural borders and settle in more land. In the war game case, your captured cities or those you found on the frontier will start exerting cultural pressure on the enemy without the need for cultural improvements.

Organized cuts down on the amount of upkeep you have to pay by half. If you are playing a cultural game or expanding quickly, this trait will help out immensely since it allows you to build more cities further away without going into financial dificulty. In a war game, this makes it easier to capture rather than raze enemy cities as you roll over them.

Based on this, it shouldn't be hard to see at least one rather effective game plan that makes good use of the pair of traits. (In fact, you should be able to do so with any pair of traits if you put some thought into it.) If I were to play a game with this pair, I'd likely start off with an early land grab, roll over anybody on my continent early on (peaceful or otherwise), then focus on establishing a foothold on another continent or two and rolling over opposing civs there when convenient. Don't even really need to stock up on great artists thanks to the creative trait, though a couple generally come in handy nevertheless.

Be creative..

Jeremy.
 
The only thing about the Cre-Spr combo is that it would suffer from a poor military. With all that land grab, barbs/rivals could simply roll over all of your cities from lack of defenses. You'll probablly need to aim for the pyramids fast if you wanted to play as this since you'll want to get the police state to help reduce the production time of units.
 
deleted_scenes said:
If Ind/Fin was left out for being too powerful, then Cre/Org must have been nixed for being worthless. Not good traits in the first place, and they certainly don't compliment each other, either.

I agree. sjkldsjl
 
With only two missing trait-combinations, I assume we'll have to see additional traits in any future expansion... perhaps see the return of seafaring/scientific?
 
Hopefully not scientific, but I would really like to see seafaring return.

As for a creative/organized ruler, maybe there aren't any simply because that pair of traits would be an extremely rare find in any human being!

=$=
 
Skutai said:
So, what great leader or culture in the history of the world could be considered both Philosophical and Industrious?


No doubt at all that the Ind./Philo combo would go to none other then Adolf Hitler...it fits him absolutely perfectly!

Hitler is the perfect match for the missing trait combo.

For the other missing one what I thought it could be is Hirohito for the Japanese. If you look into his personality you'd see that he is creatively organized :-P

But if it's the case that Ind./Philo is too strong and Creat/Org is too weak then I guess there is no answer.
 
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