Adler17 said:Rocoteh, I agree with Britian. However I have no transports yet! And all of my coastal cities are building big ships: Königsberg Prinz Eugen, Stettin Graf Zeppelin and Hamburg Bismarck. However if Königsberg is ready I will build a transport there. Until then I will finish the war with France and then go to conquer Greece. Then Britain and after that Norway. Then I have a good base for attacking Russia.
Adler
Adler,
That sounds like a very good strategy.
Here are some stats on ship-costs.
They refer to WWI, but I think they are relevant for WW2 also.
I will reduce shield cost both for destroyers and U-Boats to 40
in version 1.4
Ship-costs:
Queen Elizabeth class Battleship: £ 2 500 000
Armoured Cruiser Warrior £ 1 150 000
Light Cruiser Pathfinder £ 273 000
Destroyer Archeron £ 88 000
D-class Submarine £ 89 000
It would BTW be interesting to adjust these figures to 2005
by using stats for inflation in United Kingdom 1914-2004, but
I have no such stats.
Rocoteh

You might want to test hidden nationality to see if it generates something like British subs attacking the American Atlantic fleet, or something similar.
I have never played a game where the AI had a lot of hidden nationality units to play with, so I was not thinking it through perhaps. Still, we have to stop the AI from declaring these silly wars with the US going after Chile after some little sub incident.
it is at least worth trying to see what happens maybe.
I thought I was supposed to be the aggressor here? They have Oil & rubber and I have none, ugh!
I take Wake Island this turn. Have yet to see any big allied naval response but their navy is swarming in the SE Islands. We'll see how this develops. My invasion fleet heads for Borneo...
All English cities of consequence are under our control as well. England sued for peace a few turns ago but we wanted Calgary and Edmonton first. We plan on landing in Africa with 35 armor divisions, 14 heavy artillery, and a few dozen conscript infantry. Preparations are being made...