I'm playing Italy on Demi-God and here are some comments:
- Beirut AND Damascus were raized by the Brits... I guess they don't like those cities.
- Italian Paratroopers have a 0 (zero) range!!!
I built a bunch of them to invade Malta and now I'm stuck with them...
- The game is too easy so far. There was only one serious threat, which was a bunch of commonwealth tanks who made a lot of damage near Bardia, destroying an Army. But after Bardia changing hands a few times I eventually contained the threat. Off course I'm not moving forward either.
- The Allied Wonders are being built by Spain!!! Except for the Tito's Partizan's that were built by Turkey. I won't invade Spain now!
My suggestions:
* The Italian units should be weaker... they were in trouble in the Balkans and in Africa until the Germans arrived. For instance, why is the Italian Paratrooper better than the regular one? AFAIR, there was no significant italian paradrops in WWII.
* Make a special resource for the allies Wonder and give them only to the 3 allied countries (it would be interesting to see Greece building American Tanks). I guess you could make the same thing for Axis as Spain did TRY to build the AfricaKorps Wonder...
* Change the name of "Spain" to "Iberian Nations".
* Maybe you could make separate ships for the Commonwealth, making them stronger, in order to avoid the Italian Fleet controlling the Med. It could still happen but only after hard fights.
* Eliminate the Armies or reduce their size. This is a general comment I make as Armies are unbalancing elements in a human vs AI fight.